With the deadline tomorrow its fair to say that life certainly got in the way. Trying to balance work and the demands of my baby twins has unfortunately made progress on this exceptionally non existent. But I do still plan to finish this, and will continue to work away on it, I'll post updates when they are worthwhile. In…
Hey everyone, I'm working on a character bust based off of a concept by Randy Bishop. Here's a work in progress of where I'm at right now. Any feedback is much appreciated! I'll update this thread as I go. I also wanted to show my progress before the image above for blocking it out using the new remesh tools:
Been working on this here and there whenever i have some free time, i wanted to do something simple that i could finish. I think im at a point where critiques and suggestions could take this scene to the next level :) Below is an animated progression gif that i created to show the progression of the scene: Cheers, Arman
Hi everyone, I've recently started a new environment and intend to post my progress to polycount as often as possible. it'll be based on this level > www.artstation.com/artwork/8k3rq here is my progress so far. reference Any feedback along the way would be rad, cheers. :D
Hello, I've been blocking this project out for some time now, and I wanted to share my progress on it. Hermit is by Shen YH on Artstation. Here is the original concept: And here's my progress so far. I may change the flow of his cloak so its not so close to his legs. Any comments or critiques are appreciated!
Hi guys, this is an work in progress model I am currently make for Tendogames company, Them & Us game. You can read about here: http://www.polycount.com/forum/showthread.php?t=143528 I will keep you guys updated until I finish with the model: The zbrush sculpt is still in progress.
This is one of the first few models I modeled in Blender. it was man years ago at this point, and my skill level has significantly improved since then, so I think its time to go back and redo it. Should I try and keep to that modern final fantasy remake style, or should I try a hybrid approach and use my own style? What…
That Crystal be looking good! "JamesArk" Are you doing all kinds of shader stuff for it or is just paint? Overall good work! Here is my progress on the pillars. I have other assets going but the textures are still in progress. Mostly trim sheets. Keep it up everyone!
Here we go with sundays progress. Worked on the scales mostly. Got pretty scared when i thought i had overwritten an hour of progress of painting individual scales. Close one. I still need to go on to Cass' face and fix some stuff.
So I can't do any 3D models because my laptop cant bear it, time to make some concepts and illustrations! Here is a progress and final image of a sci fi witch. Here is progress pic: Moar concept: And a dark skin tone study