So going ahead and taking my own advice, I've started planning my pieces a lot more. Research Dota 2 Characters After finding a character that inspired me, I hpped in game with him, checked out his animations, spells and VO to get more of a feeling for him. From there I read his little paragraph of lore for more…
This is probably going to come off as if I'm ripping into you, but I'm bringing up my concerns based on my experience with the console and the games. I get what you're saying, it just looks really bad when they are caught faking it. It breads distrust and lowers my perception that they will be able to deliver a fun,…
knowing how long you've been modeling would be beneficial to know as far as feedback is concerned. I know you said you started at 10, but if this is like your second model, or your 300'th, I think the feedback would be different but regardless, I'm going to assume you don't have a terrible amount of experience You should…
Hey guys, back from the grave again. Sorry for taking so long between posts, life has been compelling me for my attention again. To very quickly sum things up, I've recently graduated from the Art Institute so I had to jump through a bunch of hoops such as updating my website ( www.nguyenantim.com ), preparing for my…
I was going to say that maybe getting into a cheap school with a public requirement (such as portfolio piece to get in as opposed to Private schools which take you in without one), under which you can get your GI Bill and work on your portfolio at the same time, under a 1 year or 3 year program depending on what you need,…
Ick ick ick, I'm at my wits' end. I have no trouble making proper models which happily sit in their place; however, I dont know how to easily and properly manage groups of items in order to spread them out throughout my scenes. Here are the things that I have tried which havent worked for me, in Max 2016. I tried to copy…
Only in extreme cases would renting ever be better long term, and these situations aren't really worth talking about, as common sense will tell you if you can pay $200 a month to rent vs $800 a month to buy, yeah, its going to make sense to rent. But what is the point of that sort of argument? It just isn't realistic.…
Check this out: https://medium.com/@toncijukic/draw-calls-in-a-nutshell-597330a85381 Someone smarter than me will probably chime in, but this is how I understand it: Draw calls are typically tied to how many materials an asset is using. A material with 1x1024 texture set takes one draw call to render. A material with 4x…
No. This makes no sense because you're telling him this for the wrong reasons. The problem is not that he's using unique textures - it's that his texturing skills aren't good enough to get the most out of those unique textures. Sure, he could mirror some things here and there and arrange his islands better, so his UVing…
@valuemeal There's a huge correlation between number of players and number of viewers. Which is kind of natural, so any game that is popular enough and has a competitive element, will become an e-sport. It doesn't matter if it's Pokemon or Counter-Strike. Look at Super Smash Bros for example, I think it's hard to argue…