Hello! We're looking for talented and motivated 3d sculptors for work on an upcoming 28mm science fiction miniature/board game. Work would entail digital sculpting for a variety of units for the game as well as working with our manufacturing team to ensure the production process goes smoothly. * Must have experience in…
We are currently looking for three 3d modellers with knowledge and an interest in building environments. Skills in poly modelling (experience in Maya useful but not essential) and texturing are a pre requisite. A working knowledge of Photoshop is required and applicants must have the ability to generate textures from…
I m trying to get raytracing reflection working, but nothing works so far. I m using directx12, turned on the raytracing tabs in the project setting, i have a geforce gtx 1070 ti (maybe my gpu is the problem?). Any suggestions?
Hey all, I'm slowly building my way up towards having a fantasy palace set in a medieval Moroccan/Andalusian world. I'm working in UE5 with nanite and it's a long term experimental project. I see it as a sandbox to develop my skills aside from work and not necessarily a rigorous professional project or portfolio piece that…
Assuming you're where your university is you have a 7 hour time difference with the UK and a 13-15 hour difference with the US. As an external contractor or outsourcer the time difference is fine - we send work out, it gets done while we're sleeping and we review the next day but If you're talking about a full-time, fully…
Here is my work so far on the Heeler household upstairs living room from the children's cartoon show Bluey. Still a lot of props, floor material, and other work to do, and the interior of the sun room and kitchen as seen from this room needs to be done as well.
Hi Asim7, In the second image the issue appears to be that there are no UVs setup for the height textures. The height blend should be working but the height texture UVs are probably not aligned with your material UVs. I hope that helps.
Hello! I worked at BonusXP for 10 years, and sadly it closed last month. I’m looking for contract work, or full-time at the right company. While at BXP I served as a lead artist on two projects. I’ve made characters, props, and environments. Public portfolio mainly features stuff for mobile but I can do anything. Thank…
My name is Victor SantosBorn in São Paulo (Brazil), I'm a 3D Character Artist and 3DSculptor I've worked creating models for various media and currently my focus is on creating and developing characters for games. Character Artist specialized in organic, inorganic, realistic and stylized modeling and texturing of Character…
We have an amazing opportunity for a Experienced Environment Artists at all levels to join our team. This is a unique opportunity to work on some of the biggest and most exciting projects in development. The ideal candidate will have extensive experience as an Artist in a games studio and a passion for creating high…