I cannot provide the screenshots right now, but I figured out why some people didn't seem to have experienced that. It happens only when the source is set to smooth and has a split edge modifier, that is my setup always.
Dashiva: They're working on exactly those two things for the/a next thread. I'm right there when it comes to complaining about slow support for game artists, but it feels wrong for you to blast them for it after they're finally focusing on our needs.
3ckSpeX - sweet. Can you make it snap to verts? RIght now I see it works with snapping to grid (if ctrl key i pressed and holded), but I wish you addon could use blender vert snapping option too.
No need to press anything else ^^ It's the beauty of your code :smiley: I think the code must be different to make it possible. Right now it's working, but it's not perfect, we cannot deselect components. Haven't tryed more than that, but the possibilities are really great.
metalliandy: You're right, sorry about that. I think what xrg is saying is correct though. If you're going to build a keymap then OS standards should be considered first and foremost as everyone, despite what apps they've used, will be acquainted with them.
Right, so that's one of the cases in which I would want to use the 3D cursor. Thanks for the tips guys :) @Udjani That's a great way of doing things too! It's nice to see other ways of achieving this without using the 3D cursor at all!
Hey guys, I’d just like to get confirmation that tangent space normals currently have not much sense for polygons? I mean, mikktspace only handles tris/quads, so I guess only tesselated geometry is used with such data, right?
@way Thanks will check this out ! Sounds perfect. Vershok also allows crafting them nodally and could be the best pick right now for those interested in blendini (kind of). @pior love the video. very good showcase of the tools potential and nice artwork!
It's been right click selecting in Blender for me since the beginning, so it's impossible for me to switch to left click selecting. Same with all other default keyboard shortcuts. But I can use other softwares with the standard left clicking though... :lol:
The only thing I don't see being possible right now is to add those extrusions after doing the bevel and not applying the modifier. The rest you should able to do non destructively. Maybe some else has some other ideas.