Hazardous - Dude, you're just unstoppable. Love those curves and curls. Alismuffin - Looking good! Really looking forward the the full scene lol. JustinK - lol, that just made my day. Well, it's actually night now. But still awesome! beezul - Sweet sculpt! Man, it always amazes me whenever people can bust out awesome…
Hello everyone! I would like to share my recent work with you. After many fails of sculpting human anatomy I decided to take a break and draw a demon. I didn't want to waste time retopologizing and baking maps so the armor pieces look kind of sloppy. Also since all pieces were made using dynamesh I didn't want to go too…
Recently I was asked to create a low poly version of the Leatherback Kaiju from the film Pacific Rim for a mini game in the PlayStation 3 HOME square. He was to fight against Gipsy Danger. To do this I was given a turntable video of the original Kaiju model and the actual 3D model which was used for the film. This was over…
Hey Xelioth, I am re-using the same Stucco texture to make the grunge color which is multiplied ontop of the original base stucco in the layered texture node. I then mask out that grunge color by plugging in the isolated grunge R, G, B, or A channel depending on which grunge I want (drips or overall grunge). For the grunge…