Only thing I've ever had to do from home was a Skype chat with outsourcing. Most of the time I've been asked to come in on off days or weekends, but those are very rare occurences.
Hello everybody two months ago we founded Flow Studios - a 2D and 3D outsourcing provider for game art content. It's a great joy for us to work here, designing characters, backgrounds, props, etc. We provide both 2D and 3D artwork. I'm happy seeing that our idea was received with a warm welcome from the "scene". Stay tuned…
Greetings I am Alan Carter, Technical Art Director at ARB Studios. We are looking for a 2D artist for an outsource task here at our company. We have prepared a google document with all of the task details. The game is assembled and so the task involves working off of provided templates and within boundary guidelines. If…
I honestly had no idea who that is, much less that he did any concept work for Borderlands. I didn't interface with outsourcing at all though, so my guess is that he was a contract artist(?).
yep, i'll chuck a resume straight in the bin if there's constant switches of a year or less. You can be the world's greatest artist but it's irrelevant if you're just going to fuck off again, that's what contracters and outsourcing are for
Jessica, if big companies are your goal to work for, it seems that companies are outsourcing their props more and more. Might want to cut out Prop Artist, and just market yourself as Environment. Up to you though.
Hmm well that sucks, I'm suck looking for an entry level job or some sort of intership ... Whats this outsourcing company run by teachers? Which AI are u talking about? the one in fort lauderdale?
Outsource Manager (f/m) YAGER - the developer of Spec Ops: The Line - seeks the talents of a passionate Outsource Manager to work on an awesome and exciting unannounced AAA project. Were looking for people who love working in interdisciplinary teams with a flat hierarchy and in a fast-paced and professional environment.…
Defiantly not simple at all. It would also have to be something in your engine. Its not something someone could do say in UDK or Crysis unless its coded to work that way. From what I have been told no other studio uses anything similar to that. But will all benefits comes draw backs which this of course induces. But all…
I don't even agree with the rockstar thing all that much. It's kindof the way it is now because so many studios got shut down, and what used to be the junior positions are now outsourced to other countries. But there's still room for junior character artists out there. If nothing else, then in those very same outsourcing…