The trick is to know that Z isn't a 3D app. The workspace is a canvas. YOu can't rotate it any more than you can spin a canvas in photoshop. And yes, the interface is still odd, but you will come to grips with it eventually Once you've loaded your model as a tool, enter "Edit" mode and spin it by dragging on the empty…
I first started on the Main Character Concepts for this Project and their backstory of who they are which then helped me decide on a world and a temporary story line that fitted his role. Happy with the designs I decided to start sculpting his Base mesh on Zbrush. Then taking the base mesh in Marvelous Designer to add…
Hey Art people! This is a work assignment I've been doing for building perspective scenes, a Post Apocalyptic Happyland :D I think I'm done with the line work and will take this to a final illustration, but before I commit, what do you think? Is there something you don't like, or errors you can spot and that I can not?…
This is looking pretty good. A few things: I'm not sure if the seam running up the back building is intentional, either way it's distracting and looks like a seam... EDIT: Nevermind, my bad, I guess the building has a bit of a indent, maybe add some grunge in that corner to help define the shape better. The cardboard boxes…
Ok so I see now that the .env save the obsolute path of the textures, which does not work when you copy them over to an other machine. I had to manually edit all the path in the .env, which is a pain. Is there any way or plan to use relative path? Make more sense to me cheers ****************************** EDIT : the…
Yea same here. It's caught me a few times and made me check if I'm in tech talk or GD, ha. arrangemonk, It's not all about looks, if you buy right, it will have proper air flow. ASUS has started putting life spans on their parts, even if you don't overclock and have bad air flow you greatly shorten that life span. It will…
doubt it, seeing as it's not an arena/ctf map and all and more of a real life location This project is still going yes, the weapons are pretty much underway. Right now all we NEED (yes, seriously need) for models is: - A new gauntlet (Buzzsaw thing) - A new machinegun (which has a spinning barrel of course) - A new grenade…
Thanks guys for all the encouragement! I have to admit, I'm starting to get just a little worn out on bunny helmets. Here is the refined version. These are the final design drawings before I model. I'm also going to make removable jackalope horns for the helmet. Here is a spin of the rigged bunny. There are a lot of things…
Hey guys, I'm wondering if there's a way to loop certain frames within an animation ( exported from max)in blueprints. I wanted a spinning blade to move into position only to start (and keep) spinning after. there's some small bits and bops that move initially while it's getting into position which is why i animated it in…
Sorry for the lack of updates. I've learned to try to have only a few major wrinkles and not to exaggerate every wrinkle. I also learned to use topogun, which is an amazing program <span>:sunglasses: </span> I've also realized I need to work on my facial structures. I think I will try to do a few quick face sculpts once i…