i think this is appropriate for the next iteration, i just can't seem to get the right arm to stop wobbling so much, the keys need easing or smoothing i'm not really sure https://twitter.com/i/status/1695059165377392911
Hello there! For a college project, I was tasked with creating four Industry standard, low poly, 3D models. Each model was to have a maximum tri count of 500 and use a single 512px texture map. The models could be of any item so long as there was: 1. Melee weapon 2. Ranged weapon 3. An item of clothing 4. An item from…
thanks for the comments =D @BIXON: Did not know the Bizon will be a blue tier skin - however they mentioned the P90 Elite Build as a reference for the blue tier skin scheme and the AK47 Elite Build and the new Dual Berettas Ventilators are also blue skins (all of them high quality skins with a ton of fine detail) -…
Thanks! I will try :) I just keep redesigning things, but I will stop now and try to set up a webshop. In the latest iteration I was exploring different backgrounds, to make them more relevant to the trains.
Another part of the process that was not mentioned is the integration. If you are part of a small team that uses a game engine, once the asset is finished, it needs to be integrated in the engine's project. That's an important step to be sure the asset is really done. One simple way is to notify a programmer that the asset…
So this is kinda interesting. When we presented objects most of the time we had a lot of leniency to do it however we wished. That being said most of our stuff kind of ended up looking like stuff that previously existed. There is still one catch with this, you're asking concept artist to design for 3D guys. Imagine you're…
TRION WORLDS www.TrionWorlds.com/careers SEEKING: SENIOR MULTIPLAYER DESIGNER for our DEFIANCE, game DEFIANCE is the first multi-platform shooter MMO, that in a ground-breaking entertainment experience, interconnects with a global television program on Syfy. The game combines the intense action of a console third-person…
I do not touch e-stores much but curious what are the "stipulations" on items within their grasp for this conglomerate? They free to use all items indefinitely? Even upon passing of users for any reasons they deem necessary, i see potential to create these e-stores for only one purpose creating a library to NOT pay anyone…
Nice idea for a thread I generally like to customize my hotkeys to keep them same as my gaming key layout (awsd) 1-4 to switch between the playback options a-previous frame (Also stops playback & Loops through the timerange without adding additional 'undo' reiterations. Which is what the satewithoutflush is used…