Isn't this available in the header next to the widgets selection area? I typically always have it set to normal even though I never use the widgets because it really easily allows me to know my local and normal axis. Instead, when in normal mode I use g+z+z to grab along the normal's axis. This should work with the above…
@SaintSellotape Been working on some new stuff after your feedback Align World I have been working on a new tool call 'Align World' . All it does is rotate the selected UV islands to match world orientation. The tool determines orientation for 6 direction thresholds (e.g top view, side views,,..). This is a great tool for…
The Enterprise F is just over 9k tri's. A bit over budget from our initial estimates at launch a year ago, but this is a very special ship, that separate in to two ships, and a drops a third out of the rear (still in development) so we upped the tri counts for it. In this image you'll see the ship all as one unit, and one…
hmm after scaning through comments here people went all out war on which software is best and what Industry uses and forgot to help our man here who wants to learn lol. In my 11 years exposure to 3D arts I started with Kinetix 3Ds Max 3.5 and have since kept learning new softwares from Adobe packages to Maya and now…
I would say the difference between the wear in the reference and the wear on your image is that the reference has more natural wear, whereas yours looks like scratches. There is a huge difference between the two. If think of it in terms of history, rather than sole observation; lots of hands have touched that gun and every…
That is pretty much the core of the issue with your post. You touch on a huge array of subjects without exploring them and diving into the issue. You flirt around some pretty huge and deep philosphies without saying too much about them. Using the proper vocabulary and explaining your use of that vocuabulary is very…
Vailias got me thinking. The other day I put this together in UDK: goo.gl/jNsua While monkeying around with it I lamented that iterating on the rainbow texture ate a fair bit of my time. Meanwhile a friend had showed me this thread and I put two and two together and went from this: This this (I append the RGB output of the…
Its hard to argue with someone who just disregards all the information they don't want to hear. First, I acknowledged the background colors of all the software in my toolbar as they were, and I had no problem with the fact that they are all basically neutral. You though went into Maya and grabbed the darkest screen you…
Ive used Unity, SO I can help you. Put all yo ur animations in one folder called TrollANimations The Name one of the FBX files "Troll.Fbx" inside that folder. From then on use this naming. Troll1@Troll.FBX naming conventions. So your Troll folder would look like Troll.Fbx Troll1@Troll.FBX Troll2@Troll.FBX Troll3@Troll.FBX…
Hello! Sorry if this isn't where/how I'm supposed to ask, I have never posted before. Creating this texture is part of a school project. Only one of my instructors knows 3D software well enough and he doesn't usually answer me when I have questions. I only have access to Blender, Substance and ZBrush. I began by modeling…