I feel like having a permanent defener is a bad idea when you have your own team on voice chat, call your plays and who ever is furthest back on a push stays in the midfield, ready to fall back or push when they need to. But when the ball is in your side of the court, everyone should be back, one person should be at the…
Hey @Kumator It's looking nice, but I still believe you should push the damage. It doesn't feel like this junk rv is in disrepair. I'd like to see the actual geo messed up. There are too many straight contours, things should be broken. For example, the bumper could be falling off/broken. The ladder could be leaning to one…
No one is saying its just push a button though. You cannot argue that scanning gives incredible results. You also cannot argue that it takes much more skill and time to develop the talent to create it from scratch and that the ability to do so should be held in higher esteem, purely from a craft perspective. Sure for…
I think its looking really good actually, I like the gold one, but the dark rock is definitely the weakest one. I dont think you can push it further without starting to paint in actual reflections and shadows, but then again its gonna look weird when you start moving it around. you reach a point when you just cant push…
Decided to join in on this one as well as I recently started using substance again. Love to see all of you guys one here an pushing yourself! @Brygelsmack this is looking sweet so far! @plord Love the look of it so far, looks great for tileable rocks! Here we go for my start, still working on the base shapes and refining…
Your texturing is your biggest issue right now. Your environments are sitting in a awkward position between stylization and realistic. The basement is the closest to a stylized look, but I wish it was pushed a bit further, and closer to the concepts painterly look. Depending on what kind of games you want to work on you…
Take all my advice with a grain of salt.... Right now, you scene is fine... and fine sucks, fine gets no replies, lol. Try telling a story with your scene. Make your hologram computer say Intruder! with a pic of some wierd alien. Make some decal bloody alien foot prints walking through the scene. Make a paralax decal of…
@lotet Too late man. I really like the silhouette of the open visor vs closed down... So it's all just improving what I have now. . When you say her face needs more love, do you mean more facial features. Or you mean skin details ? Also adjusted her bodyweight further, and pushed for that s curved to her silhouette.…
So this is a screenshot from the third sport we have now! It's Pillow push! :D It's the first sport were players can face off against each other. It functions like a really simple fighting game. You can move your character left and right. One button for punch and one button for parry. Each round is 10 seconds and you…
Thank you wes.sau, you helped me very much. Sometimes you don't see the wood for the trees. Your advices are exactly what I'm looking for. I'm not using UDK, but I can switch the light colors etc. quite quickly. Your advice about the test level using neutral lights with different intensities and your general workflow (push…