Hey there! I'm assuming you're a recent graduate as myself? I agree with these guys, you really need to sort that Portfolio out. Employee's will only look at your Portfolio maximum 30 seconds, and need to see as much as possible to say that they can take to you to art tests stage. I've linked my Portfolio, and this is what…
Oh man, you would pick my favorite Starcraft unit to model! :poly121: From what I can see you're on the right track, but there are a few areas that really popped out at me when I compared the concept to your model. It could be the difference in perspective and angle or I might just be reading the details wrong, but here's…
congrats on the job; well deserved. Its been several years since I switched, but it was pretty easy, then again its all about the interface difference. Since then I've completely changed the way I work basically relearning it over the past year after 4 years of down time. hotkeys were the biggest difference for me…
I think sometimes you just need a change of scenery too... Not just a vacation, but a change of studio. A change of job (within the industry) can be very beneficial to your health, I think. It gets you out of your comfort zone and gets you doing something new. But most of these threads are always about what to do when you…
I am the Lead 3D artist for Rise of the Triad, so I had to set all of the tricounts and texture limits. I did research to get a grasp of what the big boys were doing with consoles and PC. Drake from uncharted is 30k tris with no lods for example. So 'hero' characters on old hardware could have a ton of triangles. The…
-pt2- 6.) A major iteration on textures based from the helpful constructive crit of BuLL (thanks!). I learned to focus more on the subtle details the reference has to offer. I thought the walls are just a rough slab of painted concrete but by further examining it the walls have subtle brick patterns!. This is the iteration…
I almost have the low poly version of my gun done. Along the way I experienced some problems with baking maps from xNormal. This was a problem that I've never seen before... After a lot of trail and error and reading countless post on different forums I finally solved the problem. It seems that most of the information was…
Thanks for the feedback guys. Mazza and C86G. I got the job when I finished my masters a few of my friends from the course got jobs there. My friend recommended me to them. I contacted and they were interested and gave me an Art test. They were very impressed with the art test and hired me. I know I was very lucky and that…
Do you like when people teach you a new tip or trick that improves your art and workflow? When I was a Jr. in art school a sophomore asked me and another classmate for help on achieving a hologram effect on his project. mainly he did not understand how transparency worked or how to cause a flicker on the texture. we…
Best Answer: It Depends If its Lego character, shouldnt take more than a week. If its DOOM guy or any creature from that universe its 6-3 months worth of work per character. (ID Tech DOOM artists shared this on Youtube Zbrush workshop)