Might be true but I was certainly not aware of it. 2.8 Manipulators are even nicer and makes me believe they are finally listening to all the usability rants. :)
3-day ban for sexism, political rants, unconstrained stream of consciousness posting. Your topic is great when you're posting updates about your actual game development, it's the reason you haven't been banned permanently. If you can filter yourself, then we'll welcome your contributions here. Please see our terms of…
Just read a fantastic article by Nicholas Boughen, an old teacher of mine. It's a pretty great read. http://academy.cg-masters.com/nicks-rants-and-raves/the-trouble-with-overtime/
Seriously, that's awesome stuff man! /rant Usually stuff like this irks me because the guy has too much talent, and is a prick about it. However, Volpin is a cool guy (shows how he does stuff on his blog), has talent (without being a prick about it) and is doing it for Child's Play (which is more then what some people do).…
I'll gladly give up my right to dress up like a school girl and throw stuffed animals at zombies if it means I don't have to deal with the following: [rant] [/rant] The good news is it sounds like most of the super annoying issues have been tweaked and that they listened to many an outraged fan. I'll still wait a good long…
Rant on Xnormal needs a pause button on render and or a stop button that you can continue later even after closing the program. Sudden chaotic storms can wreck havock upon you after rendering a ao map for 20 hours and it;s almost finished and your power goes out for 2 hours. Rant off BTW thank you for making this program…
<start mini rant> Just a micro rant but I've been 'stuck' using Unreal tech for the last 4 years and am getting pretty damn sick and tired of baking lights. Even using Beast just sucks. Looks great - but takes an f'n long time. Seems like there is just so much overhead involved w/ static lighting - lightmaps, lightmap…