We are MountainWheelGames, a small team of aspiring game developers collaborating via the internet with the sole purpose of creating Stone Rage. Oceans separate us, few of us have ever met one another or even know what each other look like, but we know who we are through our collective work. We're artists, we're animators,…
Are you a 3D GENERALIST, ANIMATOR or COMPOSITOR? We are currently seeking all sorts of talented artists for contract work with the potential of full time opportunities. Decent experience in the industry is a must along with a valid showreel, folio and CV. Artist should be able to commute to central London and be available…
Hi everyone! I’m from Korea and currently studying game design on my own to break into the industry. I actually graduated with a bachelor's degree in korea Architecture, but I decided to transition into games because I find this field much more exciting and fulfilling. I have a quick question for those based in Europe or…
Hey, I'm trying to replicate the playback speed of this turntable below - starting off normal speed and then slowing down to a stop at the end. I have a 360 degree turntable of 50 frames (like the one below) set to 6fps, but on playback it just goes on a very fast loop and was looking to have a similar playback to one…
hello i know spaninsh too very well im looking for work in games industry these past years and im very talented if you need to see my work i know all the stuff , texturing , rigging , modleing and im 33 years old and im veyr commited perosn to any task if you want to talk further with me my skype is smiljan66 and here is…
Hello everyone! We, an
international Team from the US, Europe and Japan, are searching for 3D Artists around
intermediate skill level (or higher if you’re that good :-P ). What we
do: We are
creating the Japanese Ground Self Defense Force as a playable Faction for the
Game Squad…
The game is a TABS-esq P2P RTS style game, we're going to need models that are simplistic/low-poly for optimization purposes yet still are visually appealing. We're a lax yet highly motivated and ambitious group of developers who are eager to turn our vision into reality, if this seems up your ally then please contact me…
Hello! Thankyou very much for the feedback. This is a really helpful critique and I'm really happy that you responded. I'm definitely going to improve on these. The motion capture data in the monologue is a bit iffy, I must admit. Tried as much as I could within my deadline but yeah the hands are definitely a weakness in…
Working on a free quick and dirty normal map tool for Photoshop. (it's free, and yes I'm very proud of the name) justbenormal800×800 263 KB Features * Normal Map Creation * Normal Map Combine * Normal Map Utils like Converting/Flipping * Height to Normal and Normal to Height * Presets Just select a layer, tweak your…