I'm new to substance designer and am attempting to make something like this https://garden.org/plants/photo/375190/ I've been experimenting with horizontal noises such as anisotropic noise, tile generators etc, but am finding difficult to get it look random. I'd like some large forms and small forms mixed up. Also does…
First I would like to Thank you All for your insight on my portfolio and the work that is in it. I Have read through everyone's comments and I am happy with what everyone has said :) You have all been Very helpful! @ DWalker When I was fiddling with those black lines during the development of my three pieces I was unable…
Thanks a lot for your message, I found your perspective really interesting and it actually resonates a lot with my own thoughts. I didn’t mention it in my original post since I was mainly asking for portfolio feedback, but on the side of my current 3D work, I’m also building an indie game project with a friend I met…
Hey PredatorGSR you hit on a lot of good points. However i did go over what was required of me on my assignments. Things like the Hi-Poly sculpting and normal map techniques were things i learned by myself and by reading this website and others that were not taught or required. Unfortanetly i find myself in the financial…
Hi Polycount, I'm new here. I just graduated college (the UK kind) and I want to start applying for jobs. (Don't want to go Uni for various reasons). I do not want to be a character artist at the start because I find it too difficult, and the competition far too fierce, but I will certainly make more characters some time…
On top of what Brian said, I think you are going to have the completely go through the process of making a character if you want to be a game artist. Zbrush sculpts will only get you so far and are about 25% of that process. Just something to keep mind if you want to eventually work in games or even movies. I think you're…
Yo! Here's my bird I made in school as a personal project. It's suppose to be some kind of critter in a fantasy setting. Small and cautious, it's mostly harmless on it's own, but in larger groups it's a different matter... Crits and comments more than welcome since i plan to use it in my future protfolio. Peace y'all…
Thanks Black Dog. The more to look for the better. I am having a problem though. I'm trying to find some decent textures for the foliage, but can't find any. I can find single leaves, but that's it. Anyone know of a good site for foliage textures (or a good technique to make that kind of foliage)? Thanks a bunch guys.