GLORY, an online, open-world FPSRPG scheduled for FY 2016/7 About Us: Reach Game Studios Pty. Ltd. is a game development studio based in Sydney, Australia. We're a fresh-faced, but veteran on the inside. Our team have worked on some of the biggest games in the business, from Call of Duty to the Unchartedseries and beyond.…
Company Description A leading digital and social game publisher, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an audience of 157 million monthly users offers via Gameloft Advertising Solutions a unique level of visibility…
Hello Everyone, My name is Terran Thomas. I am looking to recruit for a small team to work on a top-down co-op action shooter that is close to having a working prototype.__________________________________________________________________________________________________________________________________________Project…
This might be unnecessarily complex since i'm only starting to learn rigging in Modo. Anyways, there's a hierarchy which goes like this: * Main Locator* Piston A * Piston B * Piston C * Ground Locator -Piston A parented to main locator -Piston B position constrained to A & C, so it stays in between. -Piston C follows…
I was from India, you really ought to consider your options with getting permanent residence in the west before you do a program and depend on a company to hire you. While this site does tend to stress on the importance of a portfolio in getting work, there are several factors that influence that from the hiring market to…
Hey Zach! Really solid forms and design as I've seen before. If I were to be nit-picky, I think some things that would instantly improve your art would be to: -Get color in your shadows, a quick way to get that going is to use a gradient mask, or color balance your dark tones. Then add the color over top :) -If you want…
Ok so getting annoyed with it not working I decided to start a new scene, and only bring in the motion capture file. I then did all the past stuff of making frame -1 the T-pose using the 0-ing method you just showed me. I then duplicated the skeleton, which keeps no animation data from it when doing so. I did not scale or…
Haha! Thanks everybody! Toomas - I'll fiddle with the position of the gloves, but to me the thumb on the glove would match with where her real thumb is...at least when I drew my orthos haha, I'll mess wit it. The texture could use more work too, I had like an hour to finish the belt and the gloves before the deadline so I…
Hi guys, I've taken introductory courses on Java at the local community college about a year ago. I didn't finish because the final projects were kind of boring to me and the focus of the class strayed away from showing new concepts. I was already busy with a job too so I wound up not attending for the rest of it. I pretty…