Hey Polycounters, I've been looking for someone to share, compete, work with and collab with making and complete unreal games in the range between 1-20 Gigabytes. I have an extensive unreal library and although I'm not looking for any specific Jam or Project I am looking for a specific person. I need someone that has some…
Hello, my name is Israel. Question? Could you give me feedback on my 3D animations when you free? I've animated this 3D bouncing ball. What do think about my timing, squash, stretch, and rotation of the bouncing ball? Here is my youtube video link of my 3D bouncing ball to get feedback. https://youtu.be/3AEvql5xxAg
The new shots you posted look a bit better. The whole colour critique was more of just something to keep in mind for later, for now I would say just get the main modeling and texturing done. Once you get to that step though, I would turn the house lights down, and have more "pools" of light. As is now, the lighting looks…
Thank you for the tip! From now on, I will upload images in .jpg. As for video, I am using method with gifv but didn't know that audio controls are available, wonder how many people don't know it eather haha. I am very happy that you liked it <3 . It is a reconstruction of a real-world mosaic on bus-stop. Currently this…
Welcome back ! =) Your former skull looked great, the new one looks even better somehow. Probably better point of view from the camera (and greater focal length maybe ?), it's also beautifully lit in my opinion. Good looking orc too (though I just think the skin texture is a bit oversaturated on some places but I fear it's…
Hello, everyone! First time poster, so excuse my ineptitude at this, but I am in the market for something rather specific: I've been looking around for someone who could do a model for a character I'm working on. When it comes to this particular model, I'm looking for a robotic character inspired by the likes of Five…
aww, i feel like a proud parent, scoob. i don't think these are bad at all for being some of your first life drawings, as people have said. there's a good consistency between drawings (you can tell its the same subject), and forms seem pretty well developed. keep at it! that sounds like a great price to pay to be able to…
There's a lot going wrong with the proportions of the body. I would recommend stepping back and ignoring the small details you are getting into and going back to adjust the main forms. There a a lot of things that just don't read as being human. Things like the length of the femur in relation to the length of the lower…
This looks great! I do think it stood out really nicely against the cool toned dark background that you had before, I feel like it gets a little bit lost in the gradient you have right now
I would suggest you posting in the 3D forums, where all the handpainters are. you'll get more C&C :) For you first texture they are good, but you have the same recurrent flaws. I think your major issue here is that you follow a certain youtube tutorial (I know i saw that way of doing on a youtube video) who teach you to…