Yeah I am working with Pixels mainly. I use the polys and rigging as a guide, to key frame my animation. Lower frame rate, though easier to get high pixel density, with correctness. Maybe when I am done making gifs with my stuff, (a learning a hobby thing) I will block things out and consider something more complex. Though…
]@JustinSlick, Thanks for the input I'm kinda confused about my light source right now so I'm holding off until I get all of my assets base textures painted. And I'm not sure how much lighting info to paint in. I really like where your going with your textures, the dirt feels very compact and dense. I can see the rocks…
I love them, I think alot of people think that though but dont say it, its like if an environment guy tells me how to do anatomy.....should I ignore that or should I realise that they have eyes aswell!!! seriously though my dad who works in a hardware store gives me better crits than most. You dont have to work in games to…
I'm not sure what your goals are as far as where you want to be as a game artist whether it be a hobbyist or working in the industry but if you want to work in the industry you better get ready to iterate and take critique well. I've been in situations where I finish an asset and then an art director wants me to make…
Wasn't this the camera the thread-starter ended up getting? I began my DSLR journey with this camera as well, and not having done that much SLR photography, this ended up being a good choice for me, it served its purpose as a introduction to the world of (D)SLR photography and photography in general. Although that was 4-5…
It is interesting to see the dynamics of how a professional career affects an artist's walk in life. You are still doing what you love. It's the same motions. It's interesting to me to think about how those small shifts in circumstance are so vital, how they can lift you up or wear you down. The lack of control. Stressed…
First shot: Lacking a good focal point, got some moonlight on the left and a light on the groundfloor but without lighting anything interesting. You could try removing the rails closer to the camera and focusing on the ground floor, or moving the lamp up to the second floor and focus attention there. Also make sure the…
Jeebus I didn't really get that calvin and hobbes joke, then i just noticed the last frame when hobbes is a stuffed toy again Freaked me out that did. Kind of sad For some reason it set me off thinking about a sketch in the Armstrong and Miller show The 'Force on the Case' sketch was a spoof on 'Inspector Morse', where he…
I'm going to have to put my foot down with you Ruz. Age isn't the discriminating factor here. Its your negative attitude. @Temppe feedback was yes direct, but he's not being unprofessional about it. If you want people to accommodate how you "feel" this is not the industry for you. People at studios care more about how you…
This sounds like venting, not an actual response to what I wrote. I'm no class warrior and I believe it's entirely possible for exceptional people to warrant exceptional salaries. But managing a risk-averse sequel factory does not strike me as the kind of societal contribution warranting particularly exceptional pay. This…