In my and few of my pals experience such exposure unfortunately locks you within gamedev industry. Galleries and theaters look at gamedev and broadly digital art experience as something instantly devaluing you as an artist for some uncertain reason . Well, it was like that 15 years ago at least . Maybe something have…
this is pretty neat stuff.. big download 50 megs.. its around 10 mins in length.. some parts are slow.. others are really amazing.. there are some forms i have never really seen before and some of the movement is really neat..i kept asking myself.. "how in the hell did he do that??" as i was watching it..…
Hi! I've never done first person stuff before so I thought I'd break into it with something. I approached it from a game perspective, so I tried to cover as many bases as I could think of, and I'd love to hear some feedback. Also first post her hi nice to meet you https://www.syncsketch.com/sketch/178625#228668