Gonna pre-face this rant by saying this just represents my opinion as an individual, as a person, homo sapiens. @NikhilR EDIT: im not gonna comment on the culture war stuff as i agree and disagree with tons of points and thats a whole other thing. Im going to just mention stuff me as a dev and as a consumer think about…
I would agree with coots7, go for polygons on the exterior body work, and then use normal maps for the interior / details. You'll probably find you won't need masses of polygons in the bodywork to get a great looking car, whats it standing at poly wise for the bodywork at the moment? Could you post some wire frames so we…
Ror, you and moose -- vindictive bastards, both! -- have found a fairly good way of keeping me from winning at Dawn of War, with your pansy-ass emphasis on "teamplay" and "coordination" and "not treating a team game like a collection of 1v1 battles the way Malekyth wants you to so he can overwhelm you one-by-one with a…
What? this isn't true at all. Toy stores absolutely enforce gender roles. See the wall of pink down the "girl's isle" and the guns/race-cars/war-toys of the boy's isles. Anita even did a video on this. And, in it, she explains that in 1900, pink was a boy color, and blue was a girl color. You can look it up. These things…
Hey guys, If I was to model a car for a game so relatively low poly, and the car is destructable (eg. glass shattering) is it better to model the windows/windscreen as a seperate model or some other way? Because I want the glass to shatter and break. Thanks heaps for your time!
I think he is right about civil wars, and as he also mentions for the Israel/Palestine conflict (which basicly is a civil war), but this cannot be applied to the Iraq war (at least not 100%), since one of the war partys can retreat to a (more or less) unreachable place. Of course this is only true for the Americans, and…
haha gl with the move to pompey, I'm moving back down to Havant, a town near Portsmouth end of July :D Some things to know about Portsmouth..... It's one of the most densly populated cities in Europe It's home to one of the last few Naval bases in the UK, so there's a big maritime theme running through the city. The locals…
Today I'm presenting a project that took me a few months to complete. I created a completely fictitious race, a sort of parody of Le Mans 66, with cars that I designed myself. I did the entire project on my own : vehicle design, 3D modeling, painting and rendering. I enjoyed making this project, and I hope you'll enjoy…
Actually Brothers in Arms is the only world war 2 game ever that was officially endorsed by the veterans. The veterans actively supported the making of this game with eye witness accounts, too. Here's the press release from May 28: Ubisoft announced today that Gearbox Software's Brothers in Arms has received official…
I have recently started using Substance painter and i am starting to get more comfortable in it, however i have noticed the lack of a car paint material. In wanting to do some vehicle models i begun to research the process of creating one but Substance designer is a bit out of my scope at the moment. also the tutorials i…