Thank you! Inspiration wise, I wanted to practice working on a younger character, since I've heard they can be a bit of a challenge to model! And the reason he has pointy ears is because I find it more interesting to model within the fantasy genre than someone in street clothes. :)
Dear Polycount. I sort of asked this already on Discord, but figured I should frame my question in a more organized manner. The question is: what is the better (or more "reasonable" for an indie team) approach to animating hanging clothing in UE5? Cloth sim, bones, something else?.. Someone asked me to make a character for…
Well, the sooner you'll post your actual attempts the faster you'll get practical advice on how to improve on them. By throwing them out and asking for advice without anything to show you're basically wasting one round of feedback that people could contribute. To me these look like clever use of non destructive effects…
Its great that you know what you want to do in general but what is it specifically that you want to be, an illustrator or a concept artist? They are both different disciplines. If you want to be an illustrator you need to study anatomy way more, your work has a stylized kind of look to it, and not in the sense of stylized…
Sadly, I saw a similar result in my final year at University during the Character Creation module; in that each student was given 11 weeks to make a full game res character, and each week demonstrate their progress on said character. We were informed of this before the semester started, and so I spent my summer making base…
I think it's always important to keep in mind that what "sounds good/bad" can be quite different from what is good/bad in practice and in the long run. For instance I do agree that having many different tech talk categories "sounds bad" (and ugly or busy layout wise), but in practice the recent change is great. Thinking…
I found the 2 edges in 1 you mentioned. I deleted the edge and filled the hole. The issue still occurs. What I noticed is an odd set of faces inside of my face. Even when I delete that face and append it, I still receive the error, just in a different spot. I can fix this problem by bridging the entire ring of faces.…
When you are working from a concept that only gives you one perspective and limited information, its up to you to gather other references to fill in the information. in your first character you should have gathered reference images of rocks and their textures, of creatures with similar proportions or characteristics. his…
i personally never try to grade myself based on my age. Never did and never will. I'd personally wouldnt want people to grade me based on my age either. You only get one thing out of age,actually two. Experience and practice. Now before and after you finished this model, you gained practice. Now for experience, so that the…
Hi all! I'm building my folio right now to hopefully get my foot through the door as a junior/intern in a local VFX studio. My friend that works in the studio as an FX artist explained the pipeline to me roughly and I decided to make a destructible building (since this studio is always looking for good building modelers)…