Decided to push myself today and do a portrait, I'm not confident at all when painting faces and doing longer pieces, so this was a challenge. It's a painting of Alice Morgan (played by Ruth Wilson) from BBC's Luther. One of my favourite TV shows, and one of my favourite characters, highly recommended. Paused an episode…
One thing that helps with likeness studies is to post shots with your model right next to your reference photos, same camera angle. This will help people give better critiques on your progress. The lighting seems odd to me, it's black under his brows. This makes it look like you're using a single light source with no…
oh shit, it's scooby doo. thanks for the words. will do rest of cast later, plus don knotts because he was the best guest star. and bat man doesn't count because that movie was shitty and dumb. probably redo shaggy, he doesn't look quite right somehow (maybe too cartoony. eyes to close, too big? maybe someone that isn't me…
Let's get a little back ground on this guy! I really like the character concept, but i'm very curious about who he is...And what is the significance of the portraits? The concept piece could use some color scheme attempts. And the model (altought it looks polished at this point)...it might be interesting to see him with…
Before a friend of mine told me to get involved in Polycount I was quite apprehensive. I had just switched professions from portrait artist to concept designer and character modeler. I felt intimidated because of insecurities and just being new to a new and growing industry. Not to mention that I'm older than many of the…
I've been working on a 3D model/sculpt of a cat but I feel like it just doesn't look right - like something's missing/off. Is there somewhere/someone I can send it to who can help me? I want someone to take a look at it and help me revise/edit the model to get it right. This is my first attempt at modelling and I used…
hi...guys I'm new to displacment maps and exporting mesh from zbrush to 3ds max for rendering. here is my brad pitt likeness i have sculpted in zbrush. i'm not sure about what i have done. i have UVs in Zbrush wrapping them with UV master, worked on a clone...coped uv freom the clone to my main mesh to make my displacment…
looking at the page source: "<!-- February 28, 2012 --> <!-- Shadowy Figure- Raise Dead : Infinity Engine --> <!-- For years, I clung to the memory of it. Then the memory of the memory. --> <!-- And then... it returned. Better than it was before. --> <!-- Pore over the tapestries and works of art hanging from our walls if…
Thanks Shotty :) I would pimp up some concept art work that i made recently, in case someone didnt see Ape: Sketches(*click, these are links) Final Minotaur guy: Sketches Final Crow shaman Sketches 1 Sketches 2 Final Boar Sketches 1 Sketches 2 Final Boss Nemesis Sketches Final Boss Monos, this dude had a long way to go :)…
Some more progress: I will start with the Corinthian Column. My workflow I like doing is modeling the base out in maya and then using Zbrush to sweeten up the look really quick. Primarily used the standard brush and "dam" Brush [IMG][/img] I started on some of the smaller pieces, but i plan to repeat the same process as…