I don't know what prices would be like for you in the UK, but in the states, you can build a vertiable war machine of core PC hardware for that kind of cash. Going through my favorite online seller, I built: AMD Athlon 64 X2 4800+ Asus A8N32-SLI Deluxe nForce4 4x1gb Corsair TwinX2048 EVGA GeForce 7900 GTX superclocked…
Just found this and it was pretty funny, but i think it might actually be helpful :) . Bit unreliable and the models are far from being pretty but hell it does show a wide variety of shapes. http://www.dailymail.co.uk/femail/article-488236/Trinny-Susannah-reveal-12-womens-body-types--you.html
A 2d shooter, eh? I hope you're very good at the genre because that's the market with the strongest competition. Understandable, considering everyone with some programming language and a few days of spare time can get the foundations for one done and since we're not in the 486 age anymore even badly done code or script…
thinsoldier: Its max 7 I found the time to work on this baby again. It ended up on about 4800 polies. First of all, i battled my fear of uvw unwrap, and i dont think it looks that bad. But then again, im a unwrap n00b. Then i imported the fucker to zbrush, and im doing the highpoly there. I tried to generate some wip…
Asherr's MMORPG reviews of MMOs he's played: :poly142: World of Warcraft: (currently subscribed but rather bored and thinking of quitting) + easy to play. + quick leveling. no real grindfests needed as you are leveling + all classes can solo almost 90% of non-instanced quests. + lots of humor through the quests and game in…
I sent Sony an email asking about the PS3 specs. They replied: Hi Sam, Thank you for writing us. The technical specifications for the PLAYSTATION(R)3 computer entertainment system have been released at a press conference in Los Angeles, California, in May of 2006. You can view the specifications of the PLAYSTATION(R)3…
You should try unwrapping your models before you texture them. With a low polygon count such as that, unwrapping it shouldn't take too long. I should also point out that 2400 is actually a relatively high polycount for a 'low poly' model. I'd be much more interested in the vertex count or triangle number. Since the model…
This sums up the bit I am uncomfortable with : PeterK : What happens when I create a character, put a render of it on my website, and don't pay $30/$50 bucks to register it, then EA steals the exact design and makes a multi-million dollar game with my character as the main guy? Vito: That's copyright infringement, but…
[ QUOTE ] Here, http://www.shacknews.com/onearticle.x/48621 2K Ups BioShock Install Limit, Plans FOV Adjustment Patch. Now quit your bitching, it's annoying. [/ QUOTE ] I would hardly put my complaints about absurd copy protection into the 'bitching' category. I was laying out my grievances in a organized fashion. The fact…