Hi, i would like to apply my normal map painted in substance painter but these jaggy edges happens, why ? i exported from substance with arnold ai standard surface presets and yet i have these results. Maps are baked hi poly to low poly in substance also.
Looking for someone with experience in generative character creation. Ideally the technical side. Potentially in Houdini or Maya. contact: davidcroftsharland(at)gmail.com
Hello everyone! My business partner has a large quantity of shading and lighting freelance (paid) projects to do, and he's looking for some (paid) help! If you're familiar with vray and are interested you can contact either myself at walshart92@gmail.com, or him directly through his contact page at…
Does anybody know of a site that gives tutorials to learn iray? It doesnt seem to want to work properly whenever I try to use it as everything ends up being really dark even with lights in the scene. Thanks:)
Some more renders for Artstation. Did some work on the face and hair since the last post, and some other little bits and bobs. Also made a pedestal for some turntables. Ended up not doing the embedded marmoset deal :-1: Comments/feedback still welcome of course :)
I've seen this since forever on the models page, are the game models ever returning? this section use to be really good! I'm a bedroom game codie and use to grab lovely q2 and q3 models from here and I'm currently looking around for new models of any popular game format I can use, can anyone recommend any sites which act…