been a while since posted something...been busy lately need something critiqued so far i asked around my texturing skills have improved a lot my modeling skills in terms of topology needs practice/improvement so yeah need this critiqued http://i172.photobucket.com/albums/w8/roninfang/CeresHeadBack.jpg…
Thank you! Inspiration wise, I wanted to practice working on a younger character, since I've heard they can be a bit of a challenge to model! And the reason he has pointy ears is because I find it more interesting to model within the fantasy genre than someone in street clothes. :)
Hi again guys, here, there is a brief explanation of some of the processes involved in the creation of the video clip. Hope you'd enjoy... (By the way... Thanks Andre :-) Development of the elements of the story... The Crew First, I designed the crew uniforms. A clean a functional one, to be used inside of the space ship,…
I think he's looking good! The AO you added around the face helped tie things together a lot. - I'd echo what Tectonic mentioned about the hiarline, I think it could be a much softer transition. - This is super minor, but I'd flare eyelashes out at the corner of his eye a little bit. They look kinda unnatural atm. - The…
Your head silhouette is off. In the side by side you provided, the height of the head is WAY too long because you made the head as tall as the height of the mass of hair. In real life, there is space between the top of ones head to the top of the hair silhouette. You need to shorten the length of your forehead/top of your…