Hey Guys ! i finished my latest Environment, I put a lot of effort and Love into this one, i hope you guys like and enjoy it :) Make Sure you watch the Video :) https://www.youtube.com/watch?v=_159O-W8W-w&t=3s Artstation: https://www.artstation.com/artwork/aRKeXR
Hello! I'm a professional environment artist with 8.5 years of experience. I'm open to taking on work in a freelance capacity! A little bit about what you're getting from me: I've been in the games industry for 8.5 years, and worked at several AAA studios, including: * Electronics Arts/Codemasters // EA Sports WRC *…
The ProjectWe are an indie team developing a medieval fantasy MMORPG built in UE5. The game is in early stages of development with a working demo.The RoleWe are looking for a volunteer 3D Modeler and Animator to help bring our world to life. You’ll be working on your choice of environment props / creature models /…
hmm i commonly place the textures in my unity project folder, reference those textures in maya or max (so i set up my Materials in max or maya and apply it to the model) and export as fbx w/ materials and in game, the fbx will have the material applied.
+1 w/ what everyone else is saying. About the layout you posted. I like how it's simple. Just remeber to put your name at the top :) Always place your contact info at the every bottom of your "work" page. Just my thoughts .
I have already done a fair amount of next-gen work and I can tell you... it's much more about clicking "Render" and looking at B&W images, like Justin said. Indie is way cooler, you actually get to make art.
4 Gigs is a sweet spot. Are you looking for a desktop or laptop? I'd say go dual-core or quad-core w/ 4 gigs of ram and an Nvidia graphics card. GeForce if you like to play games, Quatto if all you will be doing is 3d work.
https://www.youtube.com/watch?v=wnB3XP1c930 https://www.youtube.com/watch?v=psYSC6kUchg You watched these yet? I think this method should be able to get you a pattern like this, and this pattern would probably be a really good candidate to learn how to build these kinds of materials w/o image input.
That 1873 Winchester is a western firearm, but as Mr. Ruggles has pointed out, you've modeled a modern pistol. This is what a 19th century S&W looks like: http://64.177.205.5/smith6.jpg http://64.177.205.5/smith5.jpg What you have looks awesome, by the way, but just not accurate for the period.
I'd go, but from London, ONT. to San Fransico just isn't in my budget. I could sell everything I own to make up the money, but then what would I do with the knowledge I had gained? Draw on the sidewalk w/ chalk? Really wish I could go