Hey guys, each time i try to post something with a file attachement (image) ... it says Upload error. Even if i respect the attachements key. can somebody help me ?
Maya Rigger for hire. I have experience in game Rigs and simple to medium movie standard rigs. I don't currently have a portfolio uploaded sorry guys. You can contact me at Chris_Winks_3D@hotmail.co.nz :)
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for a Modeler to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers to life…
[FONT="]Are you passionate about video games? [/FONT][FONT="]Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking talented 3D Character Artists [/FONT][FONT="] to join the Montreal studio's team.[/FONT] [FONT="]Gameloft is an international developer…
Sweet Christmas everyone! I got hired to be a digital artist at Ad company in Dallas! Its only been 3 days and I've learned far more than I could've imagined. Is this what you professionals feel like all the time? i'm not sure i could/would give this up for anything. :poly121::poly121::poly121:
Is there something similar in max like exporting a bip file? I have a animated biped arms, but the weapon is linked to a simple box. The box contains the animation movement. Is there a way I can export that animation? thanks.
Hi guys, I'd like to track down the issue with dds file format incompatibility with IC.Shape in DirectX shader. The problem is: when trying to load a dds map in a DirectX shaders 3ds Max fires the error: "File type not supported". I cannot reproduce the issue in any of my system versions so I need a bit of help on this.…