I voted for the left, but in my 4K monitor, with such a small image (1798x915), it's very hard to see any difference. The mic looks a bit different, and some speculars aswell. Could you show the texture sheet for the model? Too many people avoid UV optimization and a correct use of UV space (it takes time and knowledge).…
http://steve-burg.deviantart.com/art/Game-Informer-Cover-179058866 And I believe I heard that the second picture is from a canceled command & conquer project with the dude in the first picture poorly photoshoped in.
Hello guys I switched the Jump for a hightlight intro in overwatch style: https://syncsketch.com/sketch/179820#229635 Before I go further I wanted to know your opinions since I will be moving vertices to achieve some smears and still no clothes animation or props Thanks for the help! :)
Crosspost from our Animated Short here: http://polycount.com/discussion/179590/blood-diamonds-animated-short#latest Pretty much finished the movie and will release it in a few days - here is a small still on how the rebel character I did looks with proper shading and lighting (done by a teammate):
Finally got my Photoshop panel in a testable state It's a live preview panel for sheets (particles/sprites etc.) I'm looking for a few testers So I'd love to get some PM's with some of your work if you're interested :dizzy: You can find some more Pixeling scripts that I'm working on here:…
Interesting, the person does claim to ripping models and changing them for rendering.. on some of them. On others there's no info but for some he claims he makes them, sometimes makes them in a day, sometimes 2 if it's a complicated model. Only uses 3dsmax and photoshop, says he has no knowledge of ZBrush. Says some of…
They talk about the problem of making the procedural planets interesting while having so very much generated in the interview here: http://www.rockpapershotgun.com/2013/12/10/interview-no-mans-sky-and-procedural-generation/#more-179478 I'm pretty sure all creatures are not generated, would be very tricky. But it could be…