*IN NEED OF A 3D CHARACTER MODELER* Grin Rippa' Group [Team Name] <a href="https://smg.photobucket.com/albums/v661/Alex0Xander/?action=view¤t=onlinelogosmall.png" target="_blank"><img src="https://img.photobucket.com/albums/v661/Alex0Xander/onlinelogosmall.png" border="0" alt="Copyright of Grin Rippa Group(c)"></a>…
Haha it doesn't work because Autodesk forum broke the formating. How clever. Should be around that, not that i'm a maxscript pro. theObj=$Edgs= polyop.GetEdgeSelection theObj as arrayif Edgs.count==2 do( EdgA=PolyOp.getEdgeVerts theObj Edgs[1]EdgB=PolyOp.getEdgeVerts theObj Edgs[2]if EdgA[2]==EdgB[1] do (theObj.CreateFace…
Hi there ! Just found out somewhere on autodesk forums : https://forums.autodesk.com/t5/3ds-max-ideas/set-chamfer-to-default-to-smooth-chamfer-only-and-not-the-whole/idi-p/7293034/page/2#comments You can change defaults persistently so every new session of max will keep using your settings instead of resetting them each…
I can't figure out why I am only able to spawn 1 object, it correctly spawns 10 clones, but I am only able to activate one of them at any given time. Does anyone know why this is? Script A:using UnityEngine;using System.Collections.Generic;public class Pool : MonoBehaviour{ public GameObject[] objects; public int[] number;…
Beginning to study a little more about Adaptive DMC / DMC Sampler in vray. As I understand the noise threshold acts as a funnel of minimum and maximum values of A. DMC. Looks like it is a mathematical relationship. Does anyone know exactly which values are more correct to be used together? The relationship that I…
When you press shift + strg and you press an command from the menu it pops out in your shelf with the current settings for the command. Then you can drop it into your script editor ;) i use this for example mostly for exporting animations global proc dm_bakeANI4export () { // select Bones which will be baked select -r…
Hello Polycounters! I've made a promise to myself at the beginning of this year. I said that I will do at least 1 pinup sculpt per week. Its a personal goal of mine to specialize in female characters because personally for me, they are a lot more challenging than a male character. As well as to build up a part of my…
Not really sure about your normal map problem, but your phong fresnel ranges are kinda set weird, that .1 means any facing surface will show less intense phong spec which creates sort of a falloff effect i think, and your gloss is set to 1 (phong exponent) which might not be what you want, might as well use your gloss map…