Hi guys ! my name is Pedro Tavares I'm a experienced game artist, I've worked with games since 2012. Here some examples of my job. Portfolio: https://www.artstation.com/pedro_cg Email: pedrocgsantosjob@gmail.com 3D 2D 3D print (60mm~70mm)
http://cyborg.namedecoder.com/ I just put my regular first name in= E.L.L.I.O.T.T.E.: Electronic Lifelike Lifeform Intended for Observation, Troubleshooting and Thorough Exploration
Hello, everyone. I'm new Polycount and I just wanna say it's great to see some awesome talent right off the bat on this website. I'm basically someone who is trying very to hard to break into the game industry as a 3D artist; i'd like to some day produce in-game models for games, PC or console. And with that said, here's…
Project Title: Hanako - Soul of the Samurai Positions Open UI/UX Developer Character Rigger (3ds Max) Character Artist Environment Artist (scroll down for preferences, requirements and payment info) Description: Hanako - Soul of the Samurai journeys through a beautiful, fictional rendition of 16th century Feudal Japan.…
PROJECT Hi, My name is Sharif. Currently working on a proof of concept for mobile device using the unity engine. Essentially the proof of concept will showcase a playable basic version or early prototype for short. It will showcase what the end goal will look like towards an audience. So nothing special. Details about the…
Hey guys, I recently felt the urge to play this old game I always used to play, but I couldn't even come up with the name... :\ . So it's a shooting game, 2d, viewed from the side. You could upgrade your space-ship with all sorts of bigger guns and engines etc. and the graphics where pretty good. I remember the gun/engine…
I was playing the good old rainbow six and swat 4 lately and noted that this genre basicaly died. Rainbow six kinda dumbed down the " highly tactical and simulation " side to focus it self on storytelling and a more arcadish gameplay. Swat 4 unfortunatly died. there was ghost recon, but ghost recon 2 unfortunatly followed…
Hello! I'm a professional environment artist with 8.5 years of experience. I'm open to taking on work in a freelance capacity! A little bit about what you're getting from me: I've been in the games industry for 8.5 years, and worked at several AAA studios, including: * Electronics Arts/Codemasters // EA Sports WRC *…
Hi animators, is there a way to do this? For example, lets say I have a bunch of Set Driven Keys channels that I've set on a hand controller, is there a way to filter the channels by their name?
Hey Everyone! I am working on a game ready stylized character for my portfolio, I am almost done with the highpoly of the character (both ZBrush viewport capture and EEVEE test render are shared). The concept art is by Márcio Vieira. After completing the highpoly I plan to start creating the lowpoly (aiming for around 30k…