Also might I add a way to make some money not necessarily through freelance. I know some people on PC do this stuff full-time: -Unity Asset Store -Dota 2 Workshop -TF2 Workshop
@tremulant: heh, not really, if it was the Styers way there'd be an 8-pack on the guy. I sat in on his low poly workshop a few quaters back, it was....ok. By the end of the workshop the character looked more alien than human. Anywho, progress...
A scene I put together using mostly new assets but borrowing from previous work of mine (the furniture in particular). Meant to represent a snapshot of a basement workshop, left in mid-project. "Workshop" Click link for full set of screenshots
My Workshop You can view my various submissions here. Items that need approval / are being worked on: Workshop Link I am currently updating the His Unholyness set. The next item will be wings. After I am done with that, I plan on making a courier with one of my animator friends.
WORKSHOP LINK http://steamcommunity.com/sharedfiles/filedetails/?id=534812735 Spend a lot of time getting all the details and tiling right, turned out pretty nice even without wear Id say Its based on a real german WW2 urban camo. More images on the workshop page as always
I received the exact same email. I have an item in Steam workshop submitted for CS:GO. Any clue what this means? What payment do they mean? Does this mean inclusion of item in game or is it just something they're sending to all workshop members? Should I be excited or disappointed?
Just wanted to say the skin is done and i've posted it up on the workshop! References and texture sheets can be found on the pinned post up top. Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=684303594 Thanks in advance for your support :smiley:
You're looking for mentorship but maybe you can convince Bruno Camara to do one of his online workshops in English. He sounded alright speaking English in the "How to find your path in CG industry?" hangout presentation. http://brunocamara.com/workshop/
Hello Everyone! I sent my first war paint to the workshop and I would like to hear some criticism/suggestions from those who understand better about it. Check more screenshots/images on workshop page! >> https://steamcommunity.com/sharedfiles/filedetails/?id=1589134016 << If you liked the result, upvote please!
what i want to do is render out a map for my object which is lightest at the bottom and darkest at the top.. sort of like the "Value Gradient - Beginning the Hirearchy" slide in the Dota2 workshop art guide: http://media.steampowered.com/apps/dota2/workshop/Dota2CharacterArtGuide.pdf ive already tried using a dome and…