Environment Artists can be tasked to build the world sometimes. They might be more specified into "World Artists" in those cases. You're going to need sculpting if you're going to sculpt a humanoid statue. Or possibly Victorian filigree. Extrapolate possibilties from there. 1) Depends on which is fastest and what elements…
Think about facial bone structure when conveying characters. This is the weakest element by far of this piece imo. When compared to the orc posted by rasulek, yours looks like the weak inbred cousin of him. His jawline is particularly steep, giving him a more frail, alien appearance. When you pose him (presumably in his…
What's up everyone! Here, I've finally finished the blockout phase of the project. The last couple of elements I did were holding pillars and collapsed floor in the background. For some other misc changes, I listened to @Rawbert's advice and I have increased the ceiling height, and, yeah, it looks better. I have also…
@urgaffel Right when i saw your post, I made the adjustments! Toned down the lens flare in my scene camera and scaled the specified elements like the acid pools and slightly thinned out the ring. I made my distortion ring scale out a little bigger just so it doesn't interfere with the impact ring itself. I wish I was more…
Profitability is never assured. And if you take the attitude that if "profitability isn't assured it's not worth including it", you're probably going to make the most boring, empty, uninspired, generic and forgettable games ever. And that is a far bigger reason to not buy a game than some whining about "DEI". Any fool can…
Hello! Started this project a few weeks ago during my spare time and as I'm starting to go into unknown territory for me art wise, I feel like I need to show and log my progress in here in an effort to get some fresh eyes to look at it and luckily, pointers and feedback as well. This scene is inspired by different…
Platige Image is an award winning animation studio for
creative endeavors specializing in designing CG imagery, 3D animation,
and digital special effects. At Platige, we combine film and advertising work
with a strong passion for art, education, and entertainment. We are
currently looking for Senior Compositing
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COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
Howdy y'all! It's been a few weeks since I finished school, I think it's about time I posted my final project and hear what you all think. This was my final project for school (3 year course) - my focus was level design, but I like to back it up with solid environment art as well. It took about 4 months of planning and 4…
Hi, We are looking for a pixelartist who wants to join us in our mobile game project. You should have competent pixel art and general insight of the aspect of game developing ---Who are we?--- At this moment our team exists of 2 programmers and 1 designer 1 lives in USA, Connecticut and 2 of us live in the Netherlands, we…