here's a question about mocap data and biped, I've never used any mocap data before but I've got some and I'd like to try it out. The example provided with the package has a very complex rig, mainly with twist links in the rig, how important is it to retain the exact same rig from the example to my own work? Do I have to…
Hi! I'm trying to create a material that does a quick shine/glow now and then so the item that has the material gets the players attention. I have tried to find an example of what I'm trying to achieve, it's a classic trick used to get the players attention. I would really like to know how i can set up a material to…
You are right, when it comes to releasing a product on the market - you have to say goodbye to it. I am totally aware of this, nevertheless it makes me wonder why it is not being fought for. I understand that getting to who creates porn videos and uploads them to pornhub is impossible. But sites like deviantart probably…
Wondering what the best way to do this is: I want to use the splatter tool but with multiple shape inputs. For example I have sculpted 4 little rocks and I want to splatter them around my texture. I know I can blend together 4 different splatter layouts, but I feel like a multi input splatter node would not be to difficult…
ahmed, Please do not reply to an old thread, unless you have some new information that is relevant to the thread. This is a five-year old thread, and your post does not add useful information. This is seen by all those who open the thread, as a waste of their time. An example of a useful reply would be something like a…
look at the example maps that come with UDK--theres one that starts you in a little garage with some vehicles. That map has an example of setting a explosion using the "E" button. If you dissect that, you should be able to figure out how to do your button trick. Or: google some basic tutorials for "kismet". Read a couple…
Generally you want to model your high poly for so that it will bake well, that includes some thinking about shapes and how it will bake. Alec Moody included this example in one of his 3dmotive tutorials, obviously the 2nd example will bake better and look better in the end. The only think I'm worried anbout is those rows…
Try to keep you tessellation more even. You have allot of vertically long faces on the stomach for example. It's better to keep them square. For example, the foot looks like it's like 12-14 sides? Could easily be like 8.. Just small stuff like that, and you will get down to 3500 without problems. As for the triscount in…
I think that character mesh is looking nice and clean. I would suggest working on the definition of certain areas, for example the wrist, looks a tad cylindrical. You probably have already seen the work done by George Bridgman (if not heres an example) I find this particuarly useful with 3D modeling, as there is such a…
Hello, I wondered about 2 things in VFX category. First of all, can I make some compositing stuff? Colour correction for example. Another thing I was thinking is about presentation specific skill. For example I want to do Ziggs ult and for me I should add little hand which will throw a bomb. Or if i want to make Graves…