projected decals 'should' work fine with tesselation (haven't tried in unreal) - this is what we do for footsteps etc. in most of our games perhaps it's worth posting some images illustrating the problem - could just be some maths (can't check because I've uninstalled unreal) you could try writing into a virtual texture…
Also, the images on GitHub were created with GenAI and show several significant errors. Like spelling, and ignorance of actual topologies. They don’t show what the product actually does! This makes any user who knows topology not want to buy this product. The 2nd YouTube link in GitHub is broken, as stated. But also,…
Hey Marsninja. I don't know if it's me but I can't see your image. Try and hosting the image on imageshack or photobucket and put the img code up here.
its more comfy to display the image straight into this thread (more luck of getting any response). And yes you need the IMG tags in square brackets like[img] urlOfImage [/img]
@poopipe Yeah I would think Unreal should support detecting mirrored uvs out of the box without any additional shader logic, do you have any additional tips on how it should work? @pior Thanks for the link to that thread, I've been reading through the thread and other normal map pages on Polycount. It seems like much of…
Hello, I've run into an issue when after rendering an image in Arnold Maya. I've included images to illustrate the issue. In this scenario I'm working on a car windshield. When I save an image with a transmissive material on a transparent background in EXR format I get the correct results. When saving an image in EXR…
Hey i'm thinking about making a way of organizing a large texture database, (hundreds maybe thousands of immages) and not sure of a way of going around it, would like maybe a way to make an html that would show thumbnails of ALL images in a folder, but with a way to tell it not to show certain images like ones with suffixs…
I originally wanted to put these props into a jungle camp type environment, but I'm having a huge issue with making tree's and such so now I'm going to put them into a old cabin. Well all the props except for the fire pit and tent will go into the cabin. I just need some good feedback on how the props look and of course…
Lulz. ScottWelninski - Host your images from a site such as http://www.dropbox.com or photobucket and paste the link to them in your post in between img tags. Or click the image button on the message interface and paste the link there.