haha for sure, ill post some pictures of some designs i have done recently as far as Call of Duty, and I will post a llink to some audio i have put together recently for my application for the internship over at Blizzard should i make a new post somewhere else or just put it on here?
I agree that'd it'd be nice to lift the budget on polies when building your characters. A problem with PCs, though, is that you're typically gauging hardware minimum requirements so all the older PCs can play the game, particularly with Blizzard. Brilliant marketing but artistically limiting. I really admire the execution…
As far as I'm aware, Blizzard do their cinematics entirely in Max. Maya is used more extensively in the film industry, Max caters better to game art, since it's more modelling-oriented. I have yet to see any useful script that someone's done in Maya's MEL script which can't be done in Max script.
Which looks better? One is just simplified with layers a bit I'm really itching to wrap this up, I want to move into some 3D work and honestly I'm getting a bit bored of this. Any final touches I really need? I'll try and submit it to Blizzard's fan art page, who knows might get on it.
Hello everybody this is my first post and I wanted to see if I can get a critique on my one of my first stylized scenes. I used Maya for my modeling and a combination of Zbrush, Photoshop, and Substance Painter to make the textures. Final render was in UE4. I was making this for the Blizzard Art Contest but missed the…
Hey there everyone! My long arduous journey towards a job on the WoW team is continuing as fervently as ever. With GDC coming up though, I was wondering if you guys had any more critical comments or recommendations for someone aiming to get in Blizzard's doors. Here's the link to my portfolio!…
I know it's a bit taboo to talk about money, but for some of us starting out, it helps out a lot. What would be the average hourly rate for a contractor at say a big corporate studio like EA or Blizzard? (In the United States) Junior Environment Artist? Mid Level Environment Artist? Senior Level Environment Artist? Just an…
Tracer is my favorite character of the great blizzard game Overwatch , i really enjoyed working on it cause i used lots of new Technics . i used Zbrush for modeling , sculpting and detailing , for texturing i used substance painter , in rendering phase i used Vray for Maya , and finally for composting my render layers i…
Hi Everyone! I'm starting this little scene here in 3ds max and pretend to make the final renders in UDK. The Houses are from some Blizzard's concept that I found. So feedback is always welcome, it helps a lot :) P.D.: I don't really know how to show the images in a bigger size, cause i'm pretty noob over here. Sorry for…
Hey guys! I am going to be working on my own Hearthstone board for my portfolio for Blizzard. I am going to be taking my concept into 3D and flushing it out. If you want to see the development of the board concept check out my 2D thread. Thanks for viewing! http://www.polycount.com/forum/showthread.php?t=152827 Concepts:…