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Re: SOLVED: My textures in 3do look low res when I zoom in.
Reply by
XemnasKH
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Nov 2014
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Quixel Megascans
Hey Eric, I was wondering if you have had a chance to look at my project files at all.
Re: Butcher Character
Reply by
RobHancock
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Feb 2012
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3D Art Showcase & Critiques
Blocking in the shape and form: Reference:* 3D.SK * Glenn Ross * Eric Esch * Alshak * Digital 3D Models
Re: Best practices for a portfolio website
Reply by
LANKUS MAXIMUS
·
Feb 2014
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General Discussion
Eric your totally right dude. My laptop farted and took ages just to close the tab...
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Re: Texturing a house and UVs - What approach to take
Reply by
KurtR
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May 2016
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Technical Talk
Thanks for the extra input Steppenwolf, and thanks for the links Eric! Def. gonna head over there and dig further into it.
Re: What is this texture called and where should it be connected in my material ?
Reply by
3DModeller
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Jul 2018
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Technical Talk
@Eric Chadwick Here is my first ping. This time I hope my question is more detailed.
Re: IN PROGRESS: Question about roughness maps and unreal engine 4.
Reply by
loggie24
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Mar 2015
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Quixel Megascans
hmm, i'm not familiar with Unreal so better wait for Eric or some other guys that know it better.
Re: viewing real vertex count in 3ds max
Reply by
Stromberg90
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Apr 2015
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Technical Talk
Eric might be thinking of. http://jokermartini.com/gamefomizer/ He also got a bunch of other great tools.
Re: Where do developers get reference for Environments set in History?
Reply by
Auldbenkenobi
·
Apr 2018
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General Discussion
Thanks Eric! Wasn't necessarily meaning Assassins Creed in particular, more as an example of what im getting at!
Re: 3D Anatomy Tool (Student Project)
Reply by
markholland
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Apr 2015
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3D Art Showcase & Critiques
Cheers Eric! Yeah I've learned a lot from doing it, I'm definitely going to keep on practicing.
Re: The Guitar Thread
Reply by
ChrisG
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Sep 2009
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[ame] http://www.youtube.com/watch?v=AbndgwfG22k[/ame] Eric Mongrain, seeing him next month
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