These are a little pricey, so I don't know if anyone would really be interested in it, but I saw it when I was gathering my last bits of data for my SF trip next week. Here is the dish: [ QUOTE ] Connecting Through ArtGallery Sketching Class Thursday evenings, February 3March 10, 5:307:30 pm Fee: $210 for non-members;…
I don't know if I am the only one who experiences this problem with Photoshop (CS3 and CS4 versions), but when viewing the layer styles window (layer properties), Photoshop sometimes decides on its own that I REALLY need its help. It will then open up 5-18 help windows in my browser, or as it just did to me: add 10 every…
Hello there! Been trying to find a game that has my in real life project car (1955 210 chevrolet wagon) because I want to have a 3D illustration so I can experiment with different looks to see what I would like the final product to be like. I'm new here and have no idea what pricing is like for something like this but I am…
In case anyone is in need of a unbiased renderer. You can get owlet and some other software in a package for $16.48. 5 days left. Owlet is $499 on their site, so I would say this is a no brainer. Testing it since yesterday and it is pretty good. The software package on stacksocial is for mac but the license will work on…
I finally ported Modular Research Center from UE4 to Unity! It was a pretty interesting task and I found that Unity can give you nice graphic quality out of box right now. Migration took almost 2 weeks and during it, I've learned a lot of new stuff. I have a plans to publish it on Unity Asset Store soon. More…
Hey man, the models you've made is fantastic, really great detail and you can see the effort you've put in. What i will say is i think that the environment render is letting it down, the image is a bit washed out and its not translating the detail you've put in to the viewer. To fix this I'd probably look to re-render it…
R I S E F R O M Y O U R G R A V E Hello everyone, I'm back. I considered making a new thread due to this ones age, but I feel it would defeat the point if you couldn't follow from where it all began. So here we go: 2019 was a hard year where not a lot of work was produced. I decided to share a few highlights to show where…
@Eric Chadwick when I posted I was already doing the uv s since there was not much to redo in that specific case, so sadly I can not post a screenshot. I wanted to know how to avoid the problem in the future though. This is what I did: Edit Poly -> Assign Smoothing Groups -> Unwrap (with the mesh selected, not polygons or…
Peace and Love to his family and friends. Paul was such an inspiration for me. Far and away one of my favourite 3d artists. His twitter account has been closed so I suspect his family might be wanting to take down some of his social media presence. With respect of that in mind I'd like to link to some of his work here:…
Yeah everything looks amazing but the lighting. Watching the video, I wonder if you are using a dynamic setup with DFAO? It also adds a bounce of light from skylight plus free Specular Occlusion. https://cdn1.artstation.com/p/assets/images/images/001/269/821/large/carlos-bermudez-de-castro-muela-5.jpg?1443359529 This…