In this tutorial you will learn how to create a procedural bush plant in Houdini 18. We will start with the generation of the stems whose height depends on the height of the boxes selected as input. The methods used in the tutorial offer full control over the shape of the whole plant and at the same time it keeps a natural…
Hello everyone, hmm, i don't know even where to begin? Do i do some lame introduction such as this; I'm 21 years young and my passions are Game development Primarily MMORPG's And my favorite skillset is 3D art. They go hand in hand. I lead a small development team with members across the globe, our goal to create an MMORPG…
Hi, My name is Thomas Bramall, i'm 21 and currently seeking my first position in the gaming industry as a 2d/3d artist. I'm currently looking for freelance/contract work, but i am available to move on site depending on location (something close to home, i am unable to relocate at current). Although i may lack industry…
"Canadian game and peripheral publisher Hip Interactive has announced that it has lapsed into insolvency, following news that the company had delayed its financial results, expected to show a loss before income taxes of between $20 and $21 million, and further problems leading to the CFO's resignation late last week. The…
Hello! I this is my first time using this forum to document my progress on a project and open my work to feedback as I go, I'd love to hear any advice you might have for me. I'm calling this piece "Garden Station" and I have the following goals for it: * -High fidelity: my past works have suffered from a common issue of…
I'm working on this tank rig for school and we have to, by way of expression limit the movement in logical ways. For instance when it moves sideways there should not be any movement. Which I'm kind of stumbling on at the moment there is just a simple Y angle analysis of the tank controller and that controls which way the…
The Brief Another civil war has erupted on the Polycount forums. This time, two novice artists have decided to battle it out. Driven by the desire to improve their portfolios and create some awesome characters they have decided to make a friendly competition of it. Inspired by the epic Polycount civil war battle between…
UPDATE 21/03/14 Porting this over to UE4, just starting importing the main building so far, workflow is so much better/faster I love it already! Quick comparison shot. programs to take screenshots UPDATE 12/01/14 small update to this scene, had to revisit my portfolio so decided to get much nicer high res shot of this…
Fuckin 38 song set list with 3 encores! Would've loved to be there. Good for Trent for ending it on his terms, and not wanting to become a parody like so many other bands that can't read the writing on the wall and just become nostalgia acts. Awesome that they didn't play Closer too. Set list: 01. Home 02. Somewhat Damaged…
www.IntoThePixel.com Hi everyone - The Into The Pixel art exhibition is now accepting submissions for the 2007 collection. See exerpts from the press release below: "The 2007 Into the Pixel Art Exhibition (ITP) is an exploration and celebration of the art of the video game, curated by interactive industry veterans and…