Congrats everyone! Really great work from all the entries and so many new inspiring pieces. Great job Peris and JeffMD for 1st, and Polycount on the win! Can't wait for next year :D
Project name: Carnage ! Brief description: Carnage ! is a 2D, top down view arcade shooter in the style of Smash TV and Geometry wars. In a small squared area, the player is confronted to many different enemies and has to survive for a set amount of time before completing the level. While each level is played in the same…
So I've been working on doing a couple of Inktober prompts in Substance this month. Here is the completed 1st one. Tranquil. Critique and comments welcome as always, this thing can always be improved! Artstation Post: https://www.artstation.com/artwork/aRNP19
I've baked my model from High poly in SP, but it has weird artifacts of chamfer in edges. I've made UV seams in hard edges, but this didn't help. There should be Soft chamfer, but instead there is a weird hard and soft chamfer mix. There are some info about model in pinned photos: 1st photo: chamfer artifacts in SP 2nd:…
I want to start on my 1st Main Environment Piece for my Portfolio. This Piece is Inspired my FarCry 3 & Jurassic Park: The Lost World thus the title, Lost World. Latest Work: Reference Board:
Hi forumers, I am new to DOTA 2 moding. Right now, I am practicing modding DOTA 2 weapon for the 1st time. I picked Lion as the character to mod with. Here is my silhouette and idea for the weapon
Hey guys, I finally submitted mt 1st dota 2 item in the workshop http://steamcommunity.com/sharedfiles/filedetails/?id=198745128&searchtext let me know what you think and up vote if you like it. Cheers.
thanks for your reply here are the screenshots. My output is not matching with the tutorials whereas I'm following the exact values.1st image from tutorial second is mine. Any idea and world machine is a complicated.
Technically no beta tester can talk about it until March 1st, those that do jeopardize future participation in any and all autodesk beta programs. So this probably isn't going to be answered, until then...
I am done with the 1st pass of the character. Now I will be revisiting the character over and over again for further polish. Here is a WIP turnarround: [ame] https://www.youtube.com/watch?v=K8Bcpxg3xik[/ame]