evening folks, started work on another character, taken from the APB Zombie concept by Arnold Tsang seen here : http://arnistotle.deviantart.com/gallery/#/d2y828w I have msg'd him to ask for permission to make the character, but havent got a response yet so if this thread dissapears at some point then you know he said "no"…
Hi there. This is my first time using Mudbox, and i'm quite new to 3D modelling altogether. I created the base mesh by modifying the 'Mudbox human base mesh' inside of Maya then i sculpted the details and painted the mesh inside of Mudbox.The numbers are there because the zombie is being used as a dart board (i've still…
Alright this is a rough concept of the next model im going to be working on. Most of the stuff I've done so far is more on the realistic side as far as proportions and style so I decided to do some thing a little more stylized and cartoony. So I made the meowmancer, he's a cat necromancer with a zombie rat minion. So here…
Hi everyone, part 3 of my zombie tutorial is online. This time I'm using Ornatrix for Maya to create facial hair for my creepy character. Check it out! :) https://www.youtube.com/watch?v=sUb4nyFogzs
Hi everyone. This is my new tutorial video on how to create a quick and easy zombie, using the new features of ZBrush 4R8, and Quixel Megascans. I hope you like it! :) https://www.youtube.com/watch?v=AddoXG61KxE
I just have a couple of notes related to the zombie survivor bit.. if she's fighting zombies and trying to stay alive, does she have time to shave her head frequently or would there be stubble? I'd also like to see some survival gear on her - a backpack, a bloodied baseball bat, a lighter, dangling kerosene lamp,…
Hi! I have an idea of items set which you could easily pick up in a local mall and combine together if you have troubles with zombies. Helmet - to keep your head in one piece, ski goggles for your eyes, and GoPRO-style camera, because nobody wants to lose their precious moments :) Here is my initial concept picture…
Hi guys this is my first post on Polycount to show my final year university work. The idea is to re create characters from stubbs the zombie. I am planning on finishing stubbs, creating the guide bot and making one of the police officers. Its still a work in progress and have set him up to go into unreal with an animation.…
I agree that there's not really enough detail in his face, def. take the advice and let the normal map do some work. Secondly I'd say it needs a bit more detail, try to get some of that flesh to really look like its' hanging off, and get in those crevices and get some bloodied detail in there. Unless you're going for a…
Hi everyone! My second tutorial series is complete! Over eight hours of videos, zombie creation from start to finish. I cover the new tools of ZBrush 4R8, Quixel Megascans, hair and beard creation with Ornatrix and final render with Octane Render for Maya. Check it out! :) https://www.youtube.com/watch?v=AddoXG61KxE…