Back from the new year holidays. Let's continue the Yokai collection. Otoroshi おとろし Translation: a regional corruption of osoroshii, meaning “scary” Alternate names: odoroshi, odoro odoro, keippai Habitat: shrines, temples, and homes; found above gates and doors Diet: small animals and wicked people Otoroshi are known by…
Well, for starters, if you are planning on building the whole shrine you still have quite a ways to go, and you haven't yet begun the fun parts. The model you have currently looks like the starts of a High Poly model which hasn't yet been sub-divided. There should be no reason for you to unwrap this as most of the detail…
Final major project in college made environment area of a Japanese shrine for the God Susano'o No-Mikoto, who didn't have a shrine but i decided to make him one
Heyo! Killer stuff here as usual! I made a Tibetan shrine environment in UE4, bigger and more images in my thread! :) http://polycount.com/discussion/185183/ue4-tibetan-shrine Cheers!
Little update: Also as promised, here's a couple of the albums I said I'd upload and share: Matsumoto (misc. urban, shrines, Matsumoto Castle) Takayama (shrines,urban) I hope these come in handy for anybody needing references for Japanese scenes.
We don't see how many of them got employed elsewhere in that - which is a bit of a shame. Personal experience suggests that you're probably not far off the mark - at least in the sense that large companies that expanded too fast between 2020 and 2023 are shrinking back to a sustainable size.
These are the final ladscapes i have done. The one on the left is "An Alien world with something lurking in it" and the one on the left is "Shrine". i had a tough time with "Shrine" but mostly with landscapes in general. I need to get quicker at drawing it took way too long to do all my work D:
This is my first time posting in the forums. I followed along last month, and learned a lot while working on that noob challenge, but I guess I was just too embarrassed to post along. I decided that I would this time and hopefully it'll help me improve. I've blocked out the main scene for the most part and done some uving,…
I decided to undertake a rather large environment project. Basically it is an ancient/abandoned Shinto Shrine (Japanese Shrine). This will be filmed so I need to get everything animated in a realistic fashion and I need to blow life into the scene. So It's not quite as simple as making an environment still. I can post some…