My friend and I have been slowly poking a bit in unity and we've decided to tackle making a mini-game titled Save Her. Basically you play as a hero character who tries to save a princess locked up in a castle, your objective is to fight your way through , grab the princess and bring her back to her home. I have minimal…
Hey, I was having this issue as well where suddenly it seemed like all my subtools in one specific ztl. file had changed scale. My problem was the values in "Export" under the "Tool" palette had it's values reset. Luckily I could go back to an older version of the ztl. and copy over those random values. Not sure where…
Hey everyone, I’m looking to put together a small team to build a free Five Nights at Freddy’s fan game. This is an unpaid passion project for building portfolios, gaining game dev experience, and making something genuinely creepy. The Game: I am keeping the exact setting and lore under wraps to prevent the idea from being…
Hey everyone I’m sharing some of my past 3D avatar work I focus on creating stylized characters for VR platforms with attention to clean topology performance and visual quality Feedback is always welcome Contact me on DISCORD
Hey @ddgurto that's a great update! The scene already reads much better, good job on that! In the first image it's still a bit unclear to me which one the focal point should be. is it the ornamental wall or is it the pillar. Currently the sun is shining on both of them separately. I'd try to have a clear indication where…
Hey everyone, I want to introduce you to my new artwork, Magpul PMAG30 Gen M3 Magazine. During the work, I practiced improving both the overall appearance of the textures and the individual emphasis on the Opacity Map. The project is available in two versions: without ammunition and with cartridges.…
@Oblivion2500 hey! I guess a better title for the thread would be, does anyone else wish they could move to linux fulltime? I did install Win11 pro via rufus and it strips a bunch of bloat out when you create the usb install drive, so I didn't have to register email and all that. I also spend a bunch of time finding…
Oh hey! I used to work in game dev for many years, and it was great as a career, loved the creativity and the lively team environment. But yeah there are a ton of opps in many other industries for 3D skills, and plenty of creativity & skilled teams to work with. Michael Tanzillo from Adobe has been doing this whole…