I'm thrilled to share my new environment project, "The Heart of the Forgotten Hall" — a post-apocalyptic scene where nature, especially animals, reclaims brutalist ruins. Inspired by Nier Replicant and Control, it explores the contrast between architecture and instinctive resurgence. Here are the tools I used Blender…
I’m working on a project that needs LowPoly wooden ships. I am a programmer, and I have an illustrator. What we are missing is a modeller. If you feel free and want to work on this project, inform me. Samples:…
Hello, My name is Neetu and I'm the Lead Artist for Toward the Stars, a USC Advanced Games project. As Advanced Games is a capstone project for CS Games majors, we have many programmers and are now looking to bolster our ranks by recruiting an experience-seeking, driven 3D Texturer. As a student project, this is an unpaid…
I'm performing level design for a sound designer as part of his final year project at university to create audio for a short survival horror video game sequence. The environment itself is an abandoned underground bunker, one in which the protagonist finds themselves mysteriously entombed. The gameplay will be minimalistic…
RedDot Studio is looking for new project after Sniper Ghost Warrior 3 project where we created most of vehicles and architecture works in Cryengine. Also we are skilled in Unreal Engine 4. Additional info on website http://reddotstudio.pro/ email: andrew@reddotstudio.pro Here some screens of our works from SGW3 project
I am looking for a 3D artist to provide a couple (4 in total) of Models + Textures of Radar Stations/Modules for a modding project for the game "Space Engineers". Contact me for details, you can send me a message here but i will reply much quicker on Discord (@dergrubengraeber). It would of course be great if you are…
https://www.artstation.com/artwork/4N51K1 This Playable level is running at 1440p - 40 Frames per second on a RTX 2080 on Epic Scalability Setting. (Unreal Engine 5.3) Over the last 3 months I have been working on this playable level as both an optimization and environment design exercice, learning all the intricacies of…
Hi everyone, we are looking for someone who can help us bring our game to players and shape how the project is presented and communicated. We are currently working on a mobile arcade game called Gary Getman. The core gameplay and direction are already defined — we are not redesigning the game. What we are looking for is…
3D Short Animated Project “The Verge Last Touch”. This is story, about a woman (Sarah) who founded a very old amulet in archaeology excavations. And, no one expect about what kind this amulet. That Amulet has a strange and evil power inside. Once day this power come out from this strange amulet. Will be able Sarah to…
I also learn on my own and I do a mix between big projects and and small ones. I mostly do small ones and focus on techniques like hard surface modeling or baking textures etc. I want to get those techniques down so I can go further in the pipeline. When you make a big project though (I did one big UE4 scene with lighting…