EPL5 with two lens kit for $499: http://www.adorama.com/searchsite/default.aspx?searchinfo=E-PL5%20bundle&utm_term=Search&utm_medium=Affiliate&utm_campaign=Search&utm_source=rflaid67913
pasha_sevez After digging a bit about that plugin OD_CopyPasteExternal it seems it is in very early stages. Doesn't support Zbrush 4.8, only 4.7 and for MAX won't export UVs.
both :) . I found this Thread: https://forums.unrealengine.com/showthread.php?60144-DFAO-making-black-artifacts&highlight=distance%20field%20ambient%20occlusion I have to wait for 4.8 it seems.
Wow that dino's awesome! Could you post the 1500 tri version? Here's something I'm working on right now, clocks in at 499 Poly's and has a 512x512 diffuse & normal map.
you're right... this is still a rumor http://vgtribune.com/component/option,com_myblog/show,Live-Meta-Blog-Nintendo-Press-Conference-Japan-October-2nd-488.html/Itemid,56/
Last week I used consistent references (nsfw) to improve the human female basemesh. It's still damn hard to make something that doesn't feel uncanny, but It's just a matter of learning and forming the neural connections and muscle memory that will enable me to 'see' what works and what doesn't. Ideally over the years I'll…
Why don't you just make 2 scenes ? 1 for lighting with the attached objects and 1 for exporting with your 438 objects ? No need for a script that will broke all your transformations/instances anyway.
Here are my stats for last month: 458 cube primitives 319 cylinders 284 spheres 168 planes 54 toruses (is that the plural?) 16 nurbs circles 14 splines That's all estimates though.