Hey everyone, we're an international team of 5 (across the US, Europe and Asia) actively working on building out a deckbuilding roguelike in Unity. It's an isometric game with a medieval fantasy setting that will have some Northern and Eastern European aesthetic touches. We're at a phase where we'll be entering early…
great stuff, seems pretty complex to make it this editabe :) The planet is lacking actual glow around its edge and water/terrain transitions look a bit too sharp to me. Great job on that anyways, i wouldn't be able to do that complex thing myself, just sharing aesthetical thoughts ;)
Hello, my name GRey myself and my team looking for a learned 3D model artist for our soon to lunch NFT battle royal game in CArdano, interested hands shld reach out on Tesla@pangaeagames.io thanks
Both are great ! I have a slight preference for the first, i can totally see shards of glass scattering cuz she just broke through the window to arrest some dude in that bar. It can be a young camille, but i think she miss some sharpness in her face.
Teleria Studios is looking to fill multiple positions in our art team. If you're looking for a relaxed, co-operative environment where you can unleash your creativity, please get in touch! Positions: Art Lead Work with Art Director and Artists to establish visual style Make sure the team meets requirements and deadlines…
We are Data7, a group of artists and game developers from around the world making the games we love to play! we are currently building our episodic action-adventure game built on Unreal Engine 5. You play as Ash, a young soldier who upon going on her first field mission makes a discovery unlike any other before, now, she…
@Eric Chadwick wow that is awesome reference! Thanks for sharing that :) and yes that does make a lot of sense now that I think about it, they would probably get all of the stone in one place and build using that. I've never really made stone medieval/fantasy buildings before so this is a bit of a learning curve. Is this…
Hi there, I'm posting here to see if it catches the attention of those who don't often browse the Dota 2 forum :) I have an ingame ready model and texture maps, it just needs a decent color map. I can provide both the model/texture maps to be used for a base. This is the armour set in discussion. The reason i'm calling out…
Hello artists, Me and some other people in my team want artists for our team .. At the moment we are building the team .. So if you want to join just reply to this topic with the following requirements : * *Nickname : Your Nickname * * *First Name : Your first name * * *Second Name : Your father's name * * *How long have…
hey, looking good man! That texture is super nice and clean. Im very curious about how you go about getting your nice sharp-to-soft gradiated variations, especially in the cloth folds. Would you mind sharing some of your process for how you got those?