So here is a bit of a breakdown of the scene, feel free to ask any questions if anything isn't clear! The scene is textured using Substance Designer and Painter, Zbrush for sculpting and Maya for modelling. Part 1 Lighting & Shading Here are a few different render modes for the scene showing the lighting, base color and…
Its worth going back and redoing but before that I would practice rendering on a smaller scale they materials you are looking for in the style you want. If you rendered a few shapes in the way the Iron Man you posted was, you would alleviate the pressure of trying to do a full character at once while building up a process.…
Hi there, I have been messing around with Zbrush3.1 polypainting tools recently. Some parts of the workflow are quite elegant, yet many others still smell like good old ZCrap. I painted a face using RGB information (used the 'Flat' preview rendering option for that); then tweaked and applied a fancy Matcap skin shader that…
Dang, forgot WIP in the title... oh well. Working on a new interior environment (UDK). Primary goal (besides the usual "good portfolio piece") is lighting practice and zbrush fine-detailing practice, since I want to zbrush fine carving and engraving onto just about everything. Viking / Norse art was very notable in not…
I have been searching over some informations on internet how to make world of warcraft or wow-like style models and textures. I could not find public documents or .pdf files that are officially published by Blizzard. For example - Steam has official .PDF file and tutorials for their Dota2 models, textures even shaders.…
I looks like you have a good foundation - It's really about getting into the details. What you are making right now would make for good concepts or visual designs. But if you want to work in games, or on production assets, you need to build up more than just the minimum required to fill a single perspective shot. Firstly -…
You're about to graduate from the same school I did. I finished in '03, when they were still in Tempe. Congratulations, and good luck on the hard part that'll begin right after you get the piece of paper. :) I recommend seeking immediate employment anywhere where you can work indoors, preferably with air conditioning and…
Sorry for the lack of updates. It was a long weekend. But I'm back! and with hair! Overall, I'm pretty pleased with how things turned out, and I think it will bake well enough. You'll notice some weirdness at the point where the individual strands intersect with the scalp. I created a series of alphas which were meant to…
Some good advice given here for sure. I was in your boat a several years ago. I graduated from school and floated around for a while not knowing what to do about myself. I only got out of that mess when I got it through my thick skull that I needed to focus and work harder. From looking at everything and reading your…
Very interesting idea, and a good start. - Ur images are huge man, takes forever to load them. Downres by 1/2+repost - When I read "story of the environment is about how do the robot survive in a city without human anymore." and then I look at your scene. I dont really see any signs at all of how robots are surviving. I…