https://www.youtube.com/watch?v=DxqJwZ3_eyI Who are we? Ironbelly Studios is a technical and creative service provider based in Montreal, QC, catering to small, medium and large game studios around the world. Our rapid growth over the last several years is attributed to our ability to deliver high quality work and…
Me and my team are looking to expand our current team. I'm currently looking for a couple individuals who maybe interested in joining us as we make our first indie game. We are now working on the trailer for the game and in need of 3d modellers, programmers and 3d artist for characters and enemies. If your interested you…
Hello, I am currently designing an online, multiplayer Version of GLOOMHAVEN the boardgame. Having tried to program it myself in UNITY and having failed miserably, I am now looking for someone with coding skills, who'd be interested in developing an online version of it. Naturally it is meant for private use only. - If you…
I was wondering if anyone else had come across this problem in Max 8. At the moment it doesn't seem to be happening to all characters, but to a fair few of them. They were all built and rigged and animated in Max 7. If I have saved a character with Figure Mode switched on, when I (or others) load it, it is still in figure…
Hey Froyok, i know this is a necro post and all, but you can access the SceneTexture inside the custom node by using the following code float3 output = tex2D(SceneColorTexture, ScreenAlignedUV(UV));
Next update is ready and there are new game builds available here: http://www.artoflightandmotion.com/downloads ! For this update, I’ve mainly been working on implementing the ideas I had for the seasons and teleporter options I mentioned in the previous update, and I also got my first Aspen bush/sapling done! There are a…
To flip individual channels, hit the lil cogs icon next to "Normals" in your last screenshot. Y should be green unless you're mistaken. Please be patient while I practice my gas lighting effects. As for the idea itself of using non-square textures generally, TIL it's no longer a bad idea to do as long as you stick with…
[ QUOTE ] D'oh... honestly, my one and only critique on this is that its just a street cone. The cone is decent if you're a beginner. Not to toot my own horn, but you may find this useful: http://www.adambromell.com/?page_id=27 My honest-to-god suggestion for you is to expand yourself technically and artistically and push…