Some might remember some of my low res planes from ages ago. This is what they are for. A relatively slow-moving project (though totally noncommercial, and in fact the first openGL project the programmer has ever done... and second game he's ever worked on, so from my perspective, a pretty good achievement) which is…
Personally I find it isn't the most attractive website.I'd simplify it more make it more attractive and lose the graphics around the outside if this is a professional portfolio it should look it. Id also lose light box some of your work loads slow. The demo reel could use some fixing up.The demo real starts with the barn…
I did a ton of it in college. You'll want to build a little press out of a few pieces of plywood and the special screen hinges. it makes doing this stuff by hand much more manageable. the shirts we managed to make were pretty professional and clean because of it. i'm sure some small presses can be found or perhaps those…
Hey guys, I've been working on this a bit over the last few weeks. It was for my senior capstone project but since the summer semester is ridiculously shorter than an actual semester I had to try and get out something relatively basic. There are quite a few things I know I want to work on that I came across when I was…
Hello all, this is my first post here and it features a level I designed for Uebergame called Pazifik Watertown. It is inspired by an old custom map I made for the game FarCry 1, where I piled a lot of wood cabins on poles on the water, which turned out to be a nice small deathmatch map. I chose to do it as a contrast to…
SHEPHERDS “What you are doing is a mistake!” Zed didn't react at first, his gaze still focused on the scene before him. The fires engulfed the night, biting the walls of the ancient temple, swallowing it from the inside. The old wooden statues were burning. The flames consumed the ancient gods of ebony, reducing hundreds…
Hello, this will be the narrative of Crow, a ruthless captain who was deceived by his crew in order to access the riches that he possessed, in his last breath the anger escaped in a scream, swearing to catch one by one whom they murdered him, not knowing that his awakening would take hundreds of years. Turbid waters were…
Materials So I have set up a few master materials I can use throughout the level. I'm thinking about changing them to material functions but I don't know how to correctly make them right now. I have master materials for World Offset, Vertex Paint and a regular one that I can use on unique assets. I also have some generic…
all depends how realistic you have to be - Most games are NOT realistic, especially since they offer much more space due to gameplay and camera needs. Real medieval cities and houses were very crowded. There were no standard door heights or any building regulations at all. People also tended to be smaller than contemporary…
RECAP of contest story: David Darello shields his eyes from the blinding light. A warm feeling engulfs him. He lowers his arm and as he gradually opens his eyes he is suddenly taken aback by the view. In front of him is a majestic city, unlike anything he’s ever seen before. As the initial shock wears off, David is…