Hi All Anyone know if its possible to combine poly objects in Maya (2013) but keep the original objects naming, instead of replacing it with a new one. For example and objected called "table1" combined with "legs1" becomes "Polysurface937434343". Any way of keeping it to say "table1" for example. Thanks
for example, not exactly those. There are many special things the majority often skips at first because making high density orcs foe example in zBrush is more appealing to them as lets say learning and studying the human anatomy or develop a good taste.
It was just how the concept art was when I found it, so I stuck with it. Thanks for the tip guys, I will smooth out some edges. Can anyone post a good example vs. a bad example of baked edges?
Not to re-bump this BUT i had an idea i thought people should at least read:(consider) How about we, Wildly attempt something possibly amazing? 1st ever challenge that becomes a "indie" game under the title of the challenge? Having all aspects of "development", be the dev of the game? which will fuel the forums again, make…
I meant brachioradialis, not brachialis up there, my bad. I updated it. Regarding the skulls, I was actually talking about the mesh resolution. Should have made that clearer. It's not uncommon to give some areas more resolution (both mesh and texture) if it's clear they'll be seen from a closer distance or have more…
Here's a quick example I tossed together in substance painter. I was going to whip up an example in Toolbag 3, but they both looked pretty nice. You should give Marmoset Toolbag 3 a try, it's become my defacto baker now.
Kodde: Cool!! But try an example, thats normal mapped, all one object and has parts with and without opacity, as THAT is the main culprit thats breaking things. The example you have there works perfectly even now in maya 8.5, with the standard blinn shader.
So do you mean, as an example, my Splatterhouse example would be a non issue if the used games stores didn't exist, cause since it's been out for a while, the price would have been greatly reduced in retail stores?
Spend some more time studying form. Right now the head doesn't have any kind of underlying bone structure - no cheek bone for example. Read up on anatomy and form, especially the Asaro planes for head sculpting. Example:
Sure Sabor1996! I'm not the modeller of the statues, the credit in this particular case that i'm going to use as an example is for Guillermo Cuadrado , however I'm going to post that as an example to show you how many details are in the base mesh and how many are in the texture.;-)