Hi All
Anyone know if its possible to combine poly objects in Maya (2013) but keep the original objects naming, instead of replacing it with a new one. For example and objected called "table1" combined with "legs1" becomes "Polysurface937434343".
Any way of keeping it to say "table1" for example.
Thanks
Replies
Can we modify script so in case of combining legs with table (selecting table as last/first) newly created mesh will be:
having name and pivot from last/first selected mesh
not taken away from group in outliner
Thanks guys!
Also comes with like 50 other tools.
AttachMaster
https://youtu.be/O2mK7I1Errw
http://www.thomashamiltonart.com/TTools.html