I'm pretty sure that is a parachute harness. They also use the same pressure suits for the SR-71 blackbird (Habu) so you might be able to dig up some more ref. Here's all that I could find. http://www.vigville.com/forum_images/U2Pilot/ Like you said some ref has it without the straps and I think that just indicates they…
Talked to a friend who is a lawyer, explained to me that you don't want to do much business in your own name, and that an LLC will give you quite a bit of protection as long as you take the necessary steps to keeping business seperate from personal - I.e. set up a business bank account and under no circumstances use that…
Looking at a few of your posts it looks like you keep rendering using a skylight and light tracer (ambient occlusion). Now it does make renders look good that's why it is known as the sexy button. however it will tend to hide flaws in your geometry, like if something is wrong in a smoothing group ect. So while your…
You got some awesome stuff going on here man, but I think you are over complicating the snow a bit. I think your small scale details are spot on for the snow, but those large scale details are not reading that well for a tileable texture. Clean snow is a really basic surface, and its large scale details come from the…
Yeah everything looks amazing but the lighting. Watching the video, I wonder if you are using a dynamic setup with DFAO? It also adds a bounce of light from skylight plus free Specular Occlusion. https://cdn1.artstation.com/p/assets/images/images/001/269/821/large/carlos-bermudez-de-castro-muela-5.jpg?1443359529 This…
Hi polycounts I've been a part of this community for a long time and I post every now and then but I mostly just log in to check out other people's cool art. Anyway, I model every day for work (stuff I can't show most of the time) and I want to get better as an artist as well as be most apart of the community here on…
Hey everyone! I've been browsing this forum for a while and finally decided to post some of my work. In the past I've been posting my stuff on Tumblr and Deviant Art but haven't received any criticism so I'm looking to get any comments or critiques you have for me. My resolution for this year is to do one model a day so I…
Hey folks, i know this is not really game art related, nonetheless its still artsy, so i hope someone can help me... I have my own appartment now and would like to give it my own touch. Thus i had that crazy idea to make 3 posters which i would like to hang into one corner of my living room. But how do i align them…
To really get into Animation, I need to practice a lot. I had been working on a small animated short which obviously wasn't turning out great due to my lack of practice (I have already made 4 animations before - can be found on the channel below). I decided to discontinue it and build my skills before doing anything like…
Fantastic high polygon character with amazing design, but let down by noisy normal maps and lack of surface definition, your metal really doesn't feel like metal. I personally would remove all the low level noise from your normal maps and fall back to a much cleaner specular/gloss. You have some great forms in the…